diff --git a/Makefile b/Makefile index 5c35132..dbeb344 100644 --- a/Makefile +++ b/Makefile @@ -158,7 +158,7 @@ clean: @rm -fr $(BUILD) bin dist #--------------------------------------------------------------------------------- -release: $(BUILD) +dist: $(BUILD) @rm -rf dist @mkdir -p dist/sd/apps/supergame @mkdir -p dist/dolphin/sd/wiilove/data diff --git a/README.md b/README.md index ec206a1..5cc3589 100644 --- a/README.md +++ b/README.md @@ -48,7 +48,7 @@ Before following these instructions, you will need to [install devkitPro and dev * `wii-audiogc` * `wii-grrlib-mod` * `ppc-freetype` -* Run `make` (or `make release` to create release ZIPs). +* Run `make` (or `make dist` to create release ZIPs). * Compiled binaries will be available in `bin` (and release ZIPs will be available in `dist`). ## Build options diff --git a/data/open-sans.ttf b/data/open-sans.ttf index 3a29f26..1dc226d 100644 Binary files a/data/open-sans.ttf and b/data/open-sans.ttf differ diff --git a/src/wiilove/main.cpp b/src/wiilove/main.cpp index ae2070d..a6ea44b 100644 --- a/src/wiilove/main.cpp +++ b/src/wiilove/main.cpp @@ -1,4 +1,4 @@ -/* WiiLÖVE 1.0.0 "Terra" alpha 3 +/* WiiLÖVE 1.0.0 alpha 4 * * Copyright (C) 2022 HTV04 * @@ -275,7 +275,7 @@ int main(int argc, char **argv) { "release", &love::graphics::Texture::release ); - // Lua API expansion + // Lua-based API lua.script(std::string(api_lua, api_lua + api_lua_size), "WiiLÖVE API", sol::load_mode::text); // Start!