diff --git a/crates/gpui/examples/painting.rs b/crates/gpui/examples/painting.rs index dc16f3eec02cd..4b8b19ebf598a 100644 --- a/crates/gpui/examples/painting.rs +++ b/crates/gpui/examples/painting.rs @@ -16,8 +16,8 @@ impl PaintingViewer { // draw a line let mut path = Path::new(point(px(20.), px(100.))); path.line_to(point(px(50.), px(160.))); - path.line_to(point(px(60.), px(100.))); - path.line_to(point(px(60.5), px(101.))); + path.line_to(point(px(80.), px(100.))); + path.line_to(point(px(80.5), px(100.5))); path.line_to(point(px(51.), px(160.))); path.line_to(point(px(21.), px(100.))); lines.push((path, gpui::black())); @@ -54,6 +54,21 @@ impl PaintingViewer { path.translate(point(px(270.), px(80.))); lines.push((path, gpui::yellow())); + // draw double square + // https://yqnn.github.io/svg-path-editor/#P=M_2_1_L_2_3_L_4_3_L_4_4_L_6_4_L_6_2_L_4_2_L_4_1_L_2_1 + let mut path = Path::new(point(px(0.), px(50.))); + path.line_to(point(px(0.), px(150.))); + path.line_to(point(px(100.), px(150.))); + path.line_to(point(px(100.), px(200.))); + path.line_to(point(px(200.), px(200.))); + path.line_to(point(px(200.), px(100.))); + path.line_to(point(px(100.), px(100.))); + path.line_to(point(px(100.), px(50.))); + path.line_to(point(px(0.), px(50.))); + path.translate(point(px(20.), px(200.))); + lines.push((path, gpui::black())); + + // draw a square with rounded corners let square_bounds = Bounds { origin: point(px(450.), px(100.)), size: size(px(200.), px(80.)),