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When I run the code, I only get geometric mesh reconstructions (which looks like a grey mesh). I was wondering how do you get the textured representations as shown in the first video of the github repo.
The text was updated successfully, but these errors were encountered:
Really impressive work!
When I run the code, I only get geometric mesh reconstructions (which looks like a grey mesh). I was wondering how do you get the textured representations as shown in the first video of the github repo.
The text was updated successfully, but these errors were encountered: