TODO: Gnome description.
- Size: Small
- Type: Humanoid (Gnome)
- Movement: 20ft
- Vision: Low-light Vision
- Ability Modifiers: +2 Constitution, -2 Strength.
- Weapon Familiarity (Ex): Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons.
- Illusion Affinity (Ex): +2 racial bonus on saving throws against Illusions, and +1 to the DC of all Illusion spells cast by a Gnome.
- Tunnel Warrior (Ex): +1 racial bonus on attack rolls against kobolds and goblinoids. +4 to AC against all Giant type creatures.
- Gnomish Ears (Ex): +2 racial bonus on Listen checks.
- Famous for Alchemy (Ex): +2 racial bonus on Craft checks involving Alchemy.
- Gnomish Magics (Sp): All gnomes can cast Speak With Animals at will (burrowing mammals only). A gnome with a Charisma score of at least 10 can also cast the following spells, each once per day: Dancing Lights, Ghost Sound, Prestidigitation.
- Automatic Languages: Common and Gnome
- Suggested Bonus Language: Draconic, Dwarven, Elven, Giant, Goblin, Orc, and Sylvan