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Gnome

TODO: Gnome description.

  • Size: Small
  • Type: Humanoid (Gnome)
  • Movement: 20ft
  • Vision: Low-light Vision
  • Ability Modifiers: +2 Constitution, -2 Strength.
  • Weapon Familiarity (Ex): Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons.
  • Illusion Affinity (Ex): +2 racial bonus on saving throws against Illusions, and +1 to the DC of all Illusion spells cast by a Gnome.
  • Tunnel Warrior (Ex): +1 racial bonus on attack rolls against kobolds and goblinoids. +4 to AC against all Giant type creatures.
  • Gnomish Ears (Ex): +2 racial bonus on Listen checks.
  • Famous for Alchemy (Ex): +2 racial bonus on Craft checks involving Alchemy.
  • Gnomish Magics (Sp): All gnomes can cast Speak With Animals at will (burrowing mammals only). A gnome with a Charisma score of at least 10 can also cast the following spells, each once per day: Dancing Lights, Ghost Sound, Prestidigitation.
  • Automatic Languages: Common and Gnome
  • Suggested Bonus Language: Draconic, Dwarven, Elven, Giant, Goblin, Orc, and Sylvan