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This is really just a question if you have thought about this implementation?
I am going to try it myself but I thought I would get your input first to see if there were any problems you see or even that you haven't thought about it. :) (either way)
Mike
The text was updated successfully, but these errors were encountered:
Had not thought about Ableton Link specifically but more towards inter application sharing like Audioroute.
Depending on the protocol in question, it shouldn't be more work to the engine than adding a hook in the same place where DriverAdapter::writeOutput() is called (when you desire to stream audio). If you look to send MIDI events, you could provide a similar hook within sequencer.cpp on the getAudioEvents()-call though you will have to translate buffer offsets to MIDI specific timings (shouldn't actually take a lot of effort as each AudioEvent in MWEngine can return its play offset and duration in seconds, similar to MIDI).
That's however the integration within MWEngine, there is also the other integration of getting it built alongside / within the library and getting the configuration to work (not entirely sure how quickly Ableton Link can be setup for Android, as only Windows / macOS / Linux support is provided out of the box according to their docs.
Hi,
This is really just a question if you have thought about this implementation?
I am going to try it myself but I thought I would get your input first to see if there were any problems you see or even that you haven't thought about it. :) (either way)
Mike
The text was updated successfully, but these errors were encountered: