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README
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README
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Anathea is a small graphics engine, mainly for GUI-stuff, but intented
to be useful for games in general. It uses SDL and renders things with
OpenGL. So far, it has a layout-system, that is based on a CAD-like constraints system.
Anathea is already usable but missing a lot of things to be truly useful.
Expect more to come (Animations and Sound are the two Next Big Things, after
the GUI-part is finished).
== Usage as library ==
mkdir foobar
cd foobar
git init .
git add submodule https://github.com/iliis/Anathea.git
git submodule init
git submodule update
cd anathea
git submodule init
git submodule update
cd ..
cp -R anathea/template/* . //Ccopy sample codeblocks project file and code from template directory into your project directory.
Dependencies:
Debian/Ubuntu: binutils-dev
Fedora: binutils-devel