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vmath.lerp
Describe the bug Current, the code has lots of vmath.lerp calls. It assumes that the user has the constant 60 FPS.
To Reproduce Run the examples on higher or lower framerates.
Expected behavior The code should be deltatime-independent.
Additional context (optional) Using lerp with delta-time
The text was updated successfully, but these errors were encountered:
Use socket.gettime() differences between frames to calculate accurate dt.
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Describe the bug
Current, the code has lots of
vmath.lerp
calls. It assumes that the user has the constant 60 FPS.To Reproduce
Run the examples on higher or lower framerates.
Expected behavior
The code should be deltatime-independent.
Additional context (optional)
Using lerp with delta-time
The text was updated successfully, but these errors were encountered: