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- Adding an `action` to the single-select component
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- Using a ButtonComponent (which will submit all interactive components in the canvas)
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When a submit action takes place, the results are given in a hash with the `id` from the single-select component used as the key and the `id` from the chosen option as the value.
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properties:
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type:
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type: string
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description: The id of the component clicked by the teammate to trigger the request.
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context:
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"$ref": "#/components/schemas/context"
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"$ref": "#/components/schemas/context"
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description: The context of where the app is added, where the user last visited, and information on the Messenger settings.
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conversation:
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"$ref": "#/components/schemas/conversation"
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type: object
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description: |
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The response object returned when submitting an app interaction. This will replace the previous canvas that was visible until the app was interacted with.
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You can optionally provide an event object with the attribute `type` given as `completed` to tell us if the app has completed its purpose. For example, an email collector app would be complete when the end-user submits their email address.
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Apps in conversation details can also optionally insert an app into the conversation reply:
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1. You respond with a card_creation_options object (https://developers.intercom.com/canvas-kit-reference/reference/card-creation-options)
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2. We send a request to the initialize URL for Messenger capabilities (https://developers.intercom.com/docs/build-an-integration/getting-started/build-an-app-for-your-messenger/request-flows) with the card_creation_options object present
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3. You respond with a canvas object with the components you want to insert into the conversation reply
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