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Crossovers.pas
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Crossovers.pas
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{
Copyright (c) Peter Karpov 2010 - 2018.
Usage of the works is permitted provided that this instrument is retained with
the works, so that any entity that uses the works is notified of this instrument.
DISCLAIMER: THE WORKS ARE WITHOUT WARRANTY.
}
{$IFDEF FPC} {$MODE DELPHI} {$ENDIF}
unit Crossovers; ////////////////////////////////////////////////////////////////////
{
>> Version: 0.4
>> Description
Implementation of some general crossover routines: cut points, element masks,
permutational crossovers.
>> Author
Peter Karpov
Email : [email protected]
Homepage : inversed.ru
GitHub : inversed-ru
Twitter : @inversed_ru
>> Usage notes
In all cases when dynamic arrays are passed as var open array parameters, they
must already have the correct length.
>> ToDo
- Add cut and splice crossovers
- Add references
>> Changelog
0.4 : 2018.09.18 ~ FreePascal compatibility
0.3 : 2017.12.07 - Added crossover for real arrays
0.2 : 2012.02.07 - Added permutational guided moves
0.1 : 2011.09.10 - Moved edge recombination into TSP PDU
0.0 : 2011.09.09 - Initial version
}
interface ///////////////////////////////////////////////////////////////////////////
uses
Arrays;
type
TMaskType = (mt1pt, mt2pt, mtUniform);
{-----------------------<< Masks >>-------------------------------------------------}
// Select 2 random cut points for use in 2 point crossover of parents of length Len.
// Elements in the interval [Cut1, Cut2] should belong to one parent, other elements
// to another parent.
procedure GetCutPoints2pt(
var Cut1, Cut2 : Integer;
Len : Integer);
// Get random Mask for 1 point crossover of parents of length Len.
procedure GetMask1pt(
var Mask : TBoolArray;
Len : Integer);
// Get random Mask for 2 point crossover of parents of length Len.
procedure GetMask2pt(
var Mask : TBoolArray;
Len : Integer);
// Get random Mask for uniform crossover, ensuring that it is not degenerate.
procedure GetMaskUniform(
var Mask : TBoolArray;
Len : Integer);
// Get random Mask for 1 or 2 point crossover of parents of length Len.
procedure GetXoverMask(
var Mask : TBoolArray;
Len : Integer;
MaskType : TMaskType);
{-----------------------<< General purpose crossovers >>----------------------------}
// General purpose crossover for integer arrays
procedure CrossoverInt(
var Child : array of Integer;
const ParentA,
ParentB : array of Integer;
MaskType : TMaskType);
// General purpose crossover for real arrays
procedure CrossoverReal(
var Child : array of Real;
const ParentA,
ParentB : array of Real;
MaskType : TMaskType);
{-----------------------<< Permutational crossovers >>------------------------------}
// PMX, Partially-matched crossover. Part of the child comes from one parent, rest of
// the elements come from another with remapping to ensure validity.
procedure CrossoverPM(
var Child : array of Integer;
const ParentA,
ParentB : array of Integer;
const Mask : TBoolArray;
Base : Integer = 0);
overload;
procedure CrossoverPM(
var Child : array of Integer;
const ParentA,
ParentB : array of Integer;
MaskType : TMaskType;
Base : Integer = 0);
overload;
// OX, Ordered crossover. Part of the child comes from one parent, rest of the
// elements come from another parent in order of appearance.
procedure CrossoverOrd(
var Child : array of Integer;
const ParentA,
ParentB : array of Integer;
const Mask : TBoolArray;
Base : Integer = 0);
overload;
procedure CrossoverOrd(
var Child : array of Integer;
const ParentA,
ParentB : array of Integer;
MaskType : TMaskType;
Base : Integer = 0);
overload;
// CX, Cycle crossover. Every element inherits its position from one of the parents.
procedure CrossoverCycle(
var Child : array of Integer;
const ParentA,
ParentB : array of Integer);
{-----------------------<< Permutational guided moves >>----------------------------}
// Swap element for another one so it would match Guide in the same position.
// Special case of PMX with 1 element inherited from Guide. If NonTrivial is True,
// only moves that change X are considered. Return Fail if X = Guide after the move.
function GuidedMoveSwap(
var X : array of Integer;
const Guide : array of Integer;
NonTrivial : Boolean
) : Boolean;
overload;
// This version does not swap the elements, but returns their positions
function GuidedMoveSwap(
var i, j : Integer;
const X, Guide : array of Integer;
NonTrivial : Boolean
) : Boolean;
overload;
// Special case of cycle crossover with one cycle inherited from Guide.
// If NonTrivial = True, only cycles that make difference are considered.
// Return Fail if X = Guide after the move.
function GuidedMoveCycle(
var X : array of Integer;
const Guide : array of Integer;
NonTrivial : Boolean
) : Boolean;
implementation //////////////////////////////////////////////////////////////////////
uses
InvSys,
ExtraMath,
RandVars,
Statistics;
{-----------------------<< Masks >>-------------------------------------------------}
// Select 2 random cut points for use in 2 point crossover of parents of length Len.
// Elements in the interval [Cut1, Cut2] should belong to one parent, other elements
// to another parent.
procedure GetCutPoints2pt(
var Cut1, Cut2 : Integer;
Len : Integer);
begin
repeat
Cut1 := Random(Len);
Cut2 := Random(Len);
until Abs(Cut1 - Cut2) <> (Len - 1);
if Cut1 > Cut2 then
Swap(Cut1, Cut2);
end;
// Get random Mask for 1 point crossover of parents of length Len.
procedure GetMask1pt(
var Mask : TBoolArray;
Len : Integer);
var
i, Cut : Integer;
Invert : Boolean;
begin
Cut := Random(Len - 1);
Invert := RandBool;
SetLength(Mask, Len);
for i := 0 to Len - 1 do
Mask[i] := (i <= Cut) xor Invert;
end;
// Get random Mask for 2 point crossover of parents of length Len.
procedure GetMask2pt(
var Mask : TBoolArray;
Len : Integer);
var
i, Cut1, Cut2 : Integer;
Invert : Boolean;
begin
GetCutPoints2pt(Cut1, Cut2, Len);
Invert := RandBool;
SetLength(Mask, Len);
for i := 0 to Len - 1 do
Mask[i] := ( (i >= Cut1) and (i <= Cut2) ) xor Invert;
end;
// Get random Mask for uniform crossover, ensuring that it is not degenerate.
procedure GetMaskUniform(
var Mask : TBoolArray;
Len : Integer);
var
i : Integer;
Diff : Boolean;
begin
SetLength(Mask, Len);
repeat
Diff := False;
Mask[0] := RandBool;
for i := 1 to Len - 1 do
begin
Mask[i] := RandBool;
Diff := Diff or (Mask[i] xor Mask[i - 1]);
end;
until Diff or (Len = 1);
end;
// Get random Mask for 1 or 2 point crossover of parents of length Len.
procedure GetXoverMask(
var Mask : TBoolArray;
Len : Integer;
MaskType : TMaskType);
begin
case MaskType of
mt1pt: GetMask1pt (Mask, Len);
mt2pt: GetMask2pt (Mask, Len);
mtUniform: GetMaskUniform(Mask, Len);
else Assert(False);
end;
end;
// Create a Child by copying a region specified by Mask from Parent of
// the same length.
procedure CopyRegion(
var Child : array of Integer;
const Parent : array of Integer;
const Mask : TBoolArray);
var
i, Len : Integer;
begin
Len := Length(Child);
Assert(Len = Length(Parent));
for i := 0 to Len - 1 do
if Mask[i] then
Child[i] := Parent[i];
end;
{-----------------------<< General purpose crossovers >>----------------------------}
// Make sure that the length of Child is equal to the lengths of parents, return it
function CheckedLen(
const Child,
ParentA,
ParentB : array of Integer
) : Integer;
overload;
begin
Result := Length(Child);
Assert(Result = Length(ParentA));
Assert(Result = Length(ParentB));
end;
function CheckedLen(
const Child,
ParentA,
ParentB : array of Real
) : Integer;
overload;
begin
Result := Length(Child);
Assert(Result = Length(ParentA));
Assert(Result = Length(ParentB));
end;
// Make sure that the length of A = length of B, return it
function CheckedLen(
const A, B : array of Integer
) : Integer;
overload;
begin
Result := Length(A);
Assert(Result = Length(B));
end;
// General purpose crossover for integer arrays
procedure CrossoverInt(
var Child : array of Integer;
const ParentA,
ParentB : array of Integer;
MaskType : TMaskType);
var
Mask : TBoolArray;
i, Len : Integer;
begin
Len := CheckedLen(Child, ParentA, ParentB);
GetXoverMask(Mask, Len, MaskType);
for i := 0 to Len - 1 do
if Mask[i] then
Child[i] := ParentA[i] else
Child[i] := ParentB[i];
end;
// General purpose crossover for real arrays
procedure CrossoverReal(
var Child : array of Real;
const ParentA,
ParentB : array of Real;
MaskType : TMaskType);
var
Mask : TBoolArray;
i, Len : Integer;
begin
Len := CheckedLen(Child, ParentA, ParentB);
GetXoverMask(Mask, Len, MaskType);
for i := 0 to Len - 1 do
if Mask[i] then
Child[i] := ParentA[i] else
Child[i] := ParentB[i];
end;
{-----------------------<< Permutational crossovers >>------------------------------}
// Most of these crossovers are asymetric: statistically X(A, B) may be different
// from X(B, A). In routines that accept Base parameter, it should specify the
// smallest value of the permutations.
// Mark Perm's values specified by Mask in the Used array.
procedure FindUsed(
var Used : TBoolArray;
const Perm : array of Integer;
const Mask : TBoolArray;
Base : Integer);
var
i, Len : Integer;
begin
Len := Length(Perm);
InitArray(Used, Len + Base, False);
for i := 0 to Len - 1 do
if Mask[i] then
Used[ Perm[i] ] := True;
end;
// PMX, Partially-matched crossover. Part of the child comes from one parent, rest of
// the elements come from another with remapping to ensure validity.
procedure CrossoverPM(
var Child : array of Integer;
const ParentA,
ParentB : array of Integer;
const Mask : TBoolArray;
Base : Integer = 0);
overload;
var
Map : array of Integer;
Used : TBoolArray;
i, Len : Integer;
X : Integer;
begin
Len := CheckedLen(Child, ParentA, ParentB);
Assert(Length(Mask) = Len);
// Calculate Parent A -> Parent B mapping
SetLength(Map, Len + Base);
for i := 0 to Len - 1 do
Map[ParentA[i]] := ParentB[i];
// Copy cities from Parent A to crossover region, mark them
CopyRegion(Child, ParentA, Mask);
FindUsed(Used, Child, Mask, Base);
// Rest of the genome: use Parent B, remap duplicates
for i := 0 to Len - 1 do
if not Mask[i] then
begin
X := ParentB[i];
while Used[X] do
X := Map[X];
Child[i] := X;
end;
end;
procedure CrossoverPM(
var Child : array of Integer;
const ParentA,
ParentB : array of Integer;
MaskType : TMaskType;
Base : Integer = 0);
overload;
var
Mask : TBoolArray;
begin
GetXoverMask(Mask, Length(Child), MaskType);
CrossoverPM(Child, ParentA, ParentB, Mask, Base);
end;
// OX, Ordered crossover. Part of the child comes from one parent, rest of the
// elements come from another parent in order of appearance.
procedure CrossoverOrd(
var Child : array of Integer;
const ParentA,
ParentB : array of Integer;
const Mask : TBoolArray;
Base : Integer = 0);
overload;
var
Used : TBoolArray;
i, j, i0, Len : Integer;
PrevMask : Boolean;
begin
Len := CheckedLen(Child, ParentA, ParentB);
Assert(Length(Mask) = Len);
// Copy cities from Parent A to crossover region, mark them
CopyRegion(Child, ParentA, Mask);
FindUsed(Used, Child, Mask, Base);
// Find where Parent A section ends
i := 0;
repeat
PrevMask := Mask[i];
i := (i + 1) mod Len;
until (not Mask[i]) and PrevMask;
// Rest of the genome: sequentially add cities from Parent B, skip duplicates
i0 := i;
j := i;
repeat
if not Mask[i] then
begin
while Used[ ParentB[j] ] do
j := (j + 1) mod Len;
Child[i] := ParentB[j];
Used[ Child[i] ] := True;
end;
i := (i + 1) mod Len;
until i = i0;
end;
procedure CrossoverOrd(
var Child : array of Integer;
const ParentA,
ParentB : array of Integer;
MaskType : TMaskType;
Base : Integer = 0);
overload;
var
Mask : TBoolArray;
begin
GetXoverMask(Mask, Length(Child), MaskType);
CrossoverOrd(Child, ParentA, ParentB, Mask, Base);
end;
// Get cycles of permutations A and B
procedure GetCycles(
var Cycles : TIntArray;
var NCycles : Integer;
const A, B : array of Integer);
var
Len, i, j : Integer;
InvA : TIntArray;
begin
Len := Length(A);
InitArray(Cycles, Len, {Value:} -1);
InvertPerm(InvA, A);
NCycles := 0;
for i := 0 to Len - 1 do
if Cycles[i] < 0 then
begin
j := i;
repeat
Cycles[j] := NCycles;
j := InvA[B[j]];
until j = i;
Inc(NCycles);
end;
end;
// CX, Cycle crossover. Every element inherits its position from one of the parents.
procedure CrossoverCycle(
var Child : array of Integer;
const ParentA,
ParentB : array of Integer);
var
i, Len,
NCycles : Integer;
Cycles : TIntArray;
Mask : TBoolArray;
begin
Len := CheckedLen(Child, ParentA, ParentB);
GetCycles(Cycles, NCycles, ParentA, ParentB);
GetMaskUniform(Mask, NCycles);
for i := 0 to Len - 1 do
if Mask[Cycles[i]] then
Child[i] := ParentA[i]
else
Child[i] := ParentB[i];
end;
{-----------------------<< Permutational guided moves >>----------------------------}
// Select a random Index in which A and B differ, return Fail if A = B
function RandDiffPos(
var Index : Integer;
const A, B : array of Integer
) : Boolean;
var
i, N, Len : Integer;
Diff : TIntArray;
begin
// Find all different positions
N := 0;
Len := Length(A);
SetLength(Diff, Len);
for i := 0 to Len - 1 do
if A[i] <> B[i] then
begin
Diff[N] := i;
Inc(N);
end;
// Select random one
if N > 0 then
begin
Index := Diff[Random(N)];
Result := Success;
end
else
Result := Fail;
end;
// Swap element for another one so it would match Guide in the same position.
// Special case of PMX with 1 element inherited from Guide. If NonTrivial is True,
// only moves that change X are considered. Return Fail if X = Guide after the move.
function GuidedMoveSwap(
var X : array of Integer;
const Guide : array of Integer;
NonTrivial : Boolean
) : Boolean;
overload;
var
i, j : Integer;
begin
if GuidedMoveSwap(i, j, X, Guide, NonTrivial) = Success then
begin
Swap(X[i], X[j]);
Result := Success;
end
else
Result := Fail;
end;
// This version does not swap the elements, but returns their positions
function GuidedMoveSwap(
var i, j : Integer;
const X, Guide : array of Integer;
NonTrivial : Boolean
) : Boolean;
overload;
var
Len : Integer;
Different : Boolean;
begin
// Select element to swap
Len := CheckedLen(X, Guide);
if NonTrivial then
begin
i := 0;
Different := RandDiffPos(i, X, Guide);
end
else
begin
i := Random(Len);
Different := X[i] <> Guide[i];
end;
// Swap if it makes difference
if Different then
begin
j := 0;
while X[j] <> Guide[i] do
Inc(j);
Result := Success;
end
else
begin
j := i;
Result := Fail;
end;
end;
// Special case of cycle crossover with one cycle inherited from Guide.
// If NonTrivial = True, only cycles that make difference are considered.
// Return Fail if X = Guide after the move.
function GuidedMoveCycle(
var X : array of Integer;
const Guide : array of Integer;
NonTrivial : Boolean
) : Boolean;
var
i, j, Len,
NCycles : Integer;
Cycles : TIntArray;
Different : Boolean;
begin
// Select cycle
Len := CheckedLen(X, Guide);
if NonTrivial then
Different := RandDiffPos(i, X, Guide)
else
begin
i := Random(Len);
Different := X[i] <> Guide[i];
end;
// Copy cycle if it is different
if Different then
begin
GetCycles(Cycles, NCycles, X, Guide);
for j := 0 to Len - 1 do
if Cycles[j] = Cycles[i] then
X[j] := Guide[j];
Result := Success;
end
else
Result := Fail;
end;
end.