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Open3d python seems to have been ported from C++ using pybind11.
So, when the open3d init.py file is opened, the functions of open3d cannot be found.
So vscode's intellisense doesn't work.
Instance information cannot be known during debugging.
Any solution?
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Open3d python seems to have been ported from C++ using pybind11.
So, when the open3d init.py file is opened, the functions of open3d cannot be found.
So vscode's intellisense doesn't work.
Instance information cannot be known during debugging.
Any solution?
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