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package main
import (
"bufio"
"crypto/sha1"
"encoding/base64"
"encoding/json"
"fmt"
"net"
"net/http"
"sync"
)
type Client struct {
conn *Conn
send chan []byte
room string
username string
}
type Conn struct {
conn net.Conn
buf *bufio.ReadWriter
}
func (c *Conn) Close() error {
return c.conn.Close()
}
var clients = make(map[*Client]bool)
var rooms = make(map[string]map[*Client]bool)
var broadcast = make(chan []byte)
var mutex = &sync.Mutex{}
type EventCallback func(c *Client, msg map[string]interface{})
var eventCallbacks = make(map[string][]EventCallback)
func on(event string, callback EventCallback) {
eventCallbacks[event] = append(eventCallbacks[event], callback)
}
func handleJoinEvent(c *Client, msg map[string]interface{}) {
room, ok := msg["room"].(string)
if !ok || room == "" {
return
}
username, ok := msg["username"].(string)
if !ok || username == "" {
return
}
mutex.Lock()
defer mutex.Unlock()
leaveRoom(c, c.room)
joinRoom(c, room, username)
// Send joining message to room
message, _ := json.Marshal(map[string]interface{}{
"username": "Server",
"type": "join",
"message": fmt.Sprintf("%s joined the room", username),
})
c.broadcastToRoom(message)
c.sendMessage([]byte(`{"username": "Server", "type":"HI","message":"Welcome to the room"}`))
c.sendMessage([]byte(`{"username": "Server", "type":"join","message":"You joined the room"}`))
}
func handleLeaveEvent(c *Client, msg map[string]interface{}) {
room, ok := msg["room"].(string)
if !ok || room == "" {
return
}
username, ok := msg["username"].(string)
if !ok || username == "" {
return
}
mutex.Lock()
defer mutex.Unlock()
leaveRoom(c, room)
handleLeave(room, username)
//if at least one client is left in the room, send leaving message
if _, ok := rooms[room]; !ok {
return
}
// Send leaving message to room
message, _ := json.Marshal(map[string]interface{}{
"username": "Server",
"type": "leave",
"message": fmt.Sprintf("%s left the room", username),
})
toRoom(room, message)
}
func handleMessageEvent(c *Client, msg map[string]interface{}) {
room, ok := msg["room"].(string)
if !ok || room == "" {
return
}
message, ok := msg["message"].(string)
if !ok || message == "" {
return
}
username, ok := msg["username"].(string)
if !ok || username == "" {
return
}
// to JSON
message = fmt.Sprintf(`{"username":"%s","message":"%s"}`, username, message)
toRoom(room, []byte(message))
}
// init function runs before main
func init() {
on("join", handleJoinEvent)
on("leave", handleLeaveEvent)
on("message", handleMessageEvent)
}
func main() {
fs := http.FileServer(http.Dir("client"))
http.HandleFunc("/ws", handleConnections)
http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
fs.ServeHTTP(w, r)
})
go handleMessages()
fmt.Println("Server started on :8080")
err := http.ListenAndServe(":8080", nil)
if err != nil {
fmt.Println("Error starting server:", err)
}
}
func handleConnections(w http.ResponseWriter, r *http.Request) {
conn, err := upgradeHTTPToWebSocket(w, r)
if err != nil {
fmt.Println("Error upgrading connection:", err)
return
}
defer conn.Close()
client := &Client{conn: conn, send: make(chan []byte, 256)}
mutex.Lock()
clients[client] = true
mutex.Unlock()
go client.writePump()
client.readPump()
}
func upgradeHTTPToWebSocket(w http.ResponseWriter, r *http.Request) (*Conn, error) {
hj, ok := w.(http.Hijacker)
if !ok {
return nil, fmt.Errorf("webserver doesn't support hijacking")
}
conn, _, err := hj.Hijack()
if err != nil {
return nil, fmt.Errorf("error hijacking connection: %v", err)
}
key := r.Header.Get("Sec-WebSocket-Key")
accept := makeAcceptKey(key)
response := "HTTP/1.1 101 Switching Protocols\r\n" +
"Upgrade: websocket\r\n" +
"Connection: Upgrade\r\n" +
"Sec-WebSocket-Accept: " + accept + "\r\n\r\n"
if _, err := conn.Write([]byte(response)); err != nil {
return nil, fmt.Errorf("error writing to connection: %v", err)
}
return &Conn{conn: conn, buf: bufio.NewReadWriter(bufio.NewReader(conn), bufio.NewWriter(conn))}, nil
}
func makeAcceptKey(key string) string {
h := sha1.New()
h.Write([]byte(key + "258EAFA5-E914-47DA-95CA-C5AB0DC85B11")) // Magic string
return base64.StdEncoding.EncodeToString(h.Sum(nil))
}
func cleanUp(c *Client) {
mutex.Lock()
delete(clients, c)
leaveRoom(c, c.room)
handleLeave(c.room, c.username)
mutex.Unlock()
c.conn.conn.Close()
}
func (c *Client) readPump() {
defer cleanUp(c)
for {
_, message, err := readMessage(c.conn)
if err != nil {
break
}
var msg map[string]interface{}
if err := json.Unmarshal(message, &msg); err != nil {
fmt.Println("Error unmarshaling message:", err)
continue
}
action, ok := msg["action"].(string)
if !ok {
continue
}
callbacks, ok := eventCallbacks[action]
if !ok {
continue
}
for _, callback := range callbacks {
callback(c, msg)
}
}
}
func handleLeave(room string, username string) {
// if any clients are left in the room, send leaving message
if _, ok := rooms[room]; ok {
message, _ := json.Marshal(map[string]interface{}{
"username": "Server",
"type": "leave",
"message": fmt.Sprintf("%s left the room", username),
})
toRoom(room, message)
}
}
func (c *Client) writePump() {
for message := range c.send {
if err := writeMessage(c.conn, 1, message); err != nil {
break
}
}
}
func handleMessages() {
for {
message := <-broadcast
mutex.Lock()
for client := range clients {
select {
case client.send <- message:
default:
close(client.send)
delete(clients, client)
}
}
mutex.Unlock()
}
}
func createRoom(roomName string) {
if rooms[roomName] == nil {
rooms[roomName] = make(map[*Client]bool)
}
}
func joinRoom(c *Client, roomName string, username string) {
createRoom(roomName)
rooms[roomName][c] = true
c.room = roomName
c.username = username
}
func leaveRoom(c *Client, roomName string) {
if _, ok := rooms[roomName]; ok {
delete(rooms[roomName], c)
c.sendMessage([]byte(`{"username": "Server", "type":"BYE","message":"You left the room"}`))
if len(rooms[roomName]) == 0 {
delete(rooms, roomName)
}
}
}
func toRoom(roomName string, message []byte) {
if room, ok := rooms[roomName]; ok {
for client := range room {
client.send <- message
}
}
}
func (c *Client) sendMessage(message []byte) {
c.send <- message
}
//broadcast to all clients except the sender in the room
func (c *Client) broadcastToRoom(message []byte) {
if room, ok := rooms[c.room]; ok {
for client := range room {
if client != c {
client.send <- message
}
}
}
}
func readMessage(conn *Conn) (opcode int, message []byte, err error) {
var header [2]byte
if _, err := conn.buf.Read(header[:]); err != nil {
return 0, nil, err
}
fin := header[0]&0x80 != 0
opcode = int(header[0] & 0x0F)
masked := header[1]&0x80 != 0
payloadLen := int(header[1] & 0x7F)
if payloadLen == 126 {
var extended [2]byte
if _, err := conn.buf.Read(extended[:]); err != nil {
return 0, nil, err
}
payloadLen = int(extended[0])<<8 | int(extended[1])
} else if payloadLen == 127 {
var extended [8]byte
if _, err := conn.buf.Read(extended[:]); err != nil {
return 0, nil, err
}
payloadLen = int(extended[0])<<56 | int(extended[1])<<48 | int(extended[2])<<40 | int(extended[3])<<32 |
int(extended[4])<<24 | int(extended[5])<<16 | int(extended[6])<<8 | int(extended[7])
}
maskKey := make([]byte, 4)
if masked {
if _, err := conn.buf.Read(maskKey); err != nil {
return 0, nil, err
}
}
message = make([]byte, payloadLen)
if _, err := conn.buf.Read(message); err != nil {
return 0, nil, err
}
if masked {
for i := 0; i < payloadLen; i++ {
message[i] ^= maskKey[i%4]
}
}
if !fin {
return 0, nil, fmt.Errorf("fragmented messages are not supported")
}
return opcode, message, nil
}
// writeMessage writes a message to the connection
func writeMessage(conn *Conn, opcode int, message []byte) error {
var header [2]byte
header[0] = 0x80 | byte(opcode) // FIN bit set and opcode
payloadLen := len(message)
if payloadLen <= 125 {
header[1] = byte(payloadLen)
if _, err := conn.buf.Write(header[:]); err != nil {
return err
}
} else if payloadLen <= 65535 {
header[1] = 126
if _, err := conn.buf.Write(header[:]); err != nil {
return err
}
var extended [2]byte
extended[0] = byte(payloadLen >> 8)
extended[1] = byte(payloadLen)
if _, err := conn.buf.Write(extended[:]); err != nil {
return err
}
} else {
header[1] = 127
if _, err := conn.buf.Write(header[:]); err != nil {
return err
}
var extended [8]byte
extended[0] = byte(payloadLen >> 56)
extended[1] = byte(payloadLen >> 48)
extended[2] = byte(payloadLen >> 40)
extended[3] = byte(payloadLen >> 32)
extended[4] = byte(payloadLen >> 24)
extended[5] = byte(payloadLen >> 16)
extended[6] = byte(payloadLen >> 8)
extended[7] = byte(payloadLen)
if _, err := conn.buf.Write(extended[:]); err != nil {
return err
}
}
if _, err := conn.buf.Write(message); err != nil {
return err
}
return conn.buf.Flush()
}