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Jack Conradsen edited this page Mar 11, 2023 · 16 revisions

About

STANNcam is a camera and resolution manager system for GameMaker-LTS (and onwards) It foregoes gamemakers viewports and application surface, and instead gives full control on where and in which order to draw your different cameras contents to the screen.

Features

  • Ability to add/clone/remove up to 8 cameras at runtime easily
  • Camera following options
  • Functions for moving/zooming/shaking the camera
  • Independent game and GUI resolution (can be identical as well)
  • Change display resolution, fullscreen, keep aspect-ratio. at runtime
  • Ability to draw camera contents directly on an object in a level (can be used for TV/Monitor/portal effects)
  • Easily apply shaders to everything drawn
  • Draw dynamic background before or after camera content is drawn

Documentation

Basic Setup
Method & Variable definitions

Credits

STANNcam is developed and maintained by Jack Conradsen (STANN.co),
with contributions from @bfrymire

Feedback/contact

If you have any issues, feedback or questions, you can create an issue here on github, or refer to it's dedicated channel in Juju's kitchen discord server. https://discord.gg/Dac87U7XHS when you do feel free to tag me @stann_co so i see!

License

STANNcam is released under the MIT License meaning you can use it freely even in commercial products. Credit is strongly encouraged but not mandatory

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