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Zones
Jack Conradsen edited this page Feb 27, 2024
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You can place zones within your level. When your player (or whatever a stanncam is following) enters one of these zones, the camera will be constrained within it.
There's different zones with different sides active. So you can for example place a zone in a hallway to ensure that the camera stays between the floor and ceiling. Or at the end of a corridor to stop the camera from traveling far into the wall. The bright part of the zones sprite is the sides which will actively constrain the camera
The zones can also be rotated by 90degs