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Jack Conradsen edited this page Feb 27, 2024 · 2 revisions

Runner_RY2eYOhVbK (2)

You can place zones within your level. When your player (or whatever a stanncam is following) enters one of these zones, the camera will be constrained within it.

There's different zones with different sides active. So you can for example place a zone in a hallway to ensure that the camera stays between the floor and ceiling. Or at the end of a corridor to stop the camera from traveling far into the wall. The bright part of the zones sprite is the sides which will actively constrain the camera

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The zones can also be rotated by 90degs

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