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I found errors while translating #79

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ghost opened this issue Dec 4, 2019 · 0 comments
Open

I found errors while translating #79

ghost opened this issue Dec 4, 2019 · 0 comments

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@ghost
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ghost commented Dec 4, 2019

Before begin, I'm really sorry that I translated your code into Korean without your permissions.

I found some errors in your codes. Firstly, in ko_chance.js, the 'burned' damage is counted as 1/8 of max. HP, not 1/16 max. HP. Also there's no move data of Mystical Flame. In pokedex.js fixed Aegislash data in 8th gen is wrong. You used atk, def not at, df. Also in setdex_tt2020.js, There's no Pressure ability data in ability_data.js

I hope it'll be fixed and I'll tell you when I found more problems. Thanks for your work!

ProfessorSidon added a commit to ProfessorSidon/VGC-Damage-Calculator that referenced this issue Dec 18, 2019
Burn damage is reduced to 1/16 of HP from generation 7 onward.
Mentioned in issue jake-white#79

Signed-off-by: ProfessorSidon <[email protected]>
ProfessorSidon added a commit to ProfessorSidon/VGC-Damage-Calculator that referenced this issue Dec 18, 2019
ProfessorSidon added a commit to ProfessorSidon/VGC-Damage-Calculator that referenced this issue Dec 18, 2019
Burn damage is reduced to 1/16 of HP from generation 7 onward.
Mentioned in issue jake-white#79

Signed-off-by: ProfessorSidon <[email protected]>
ProfessorSidon added a commit to ProfessorSidon/VGC-Damage-Calculator that referenced this issue Dec 18, 2019
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