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GOL-GDS

An iteration of John Conway's Game of Life made in Godot and written in GDScript.

(Credits to Afely)

Plans

  • Increment frame (Done)
  • In-game editing (Done)
  • Zoom in/out (Done)
  • Panning (Done)
  • Dynamic world size (Issue does not exist after commit 9428f25)
  • Blueprints
  • Speed setting (Done)
  • Decrement frame (What was I thinking?)
  • User Interface