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Segfaults with the new dynamic malloc for GCM_FileList. Error first seen
with me-xml2p.gcm, X-Men Legends 2 PAL.
Temporary fix with some #ifdefs going back to the old method of a static
array. Expanded array to 25k entries for a couple games with many files
(Cars EU, 24k files) as of r16. Be warned, this uses 50+ MB of RAM.
Original issue reported on code.google.com by [email protected] on 6 Mar 2008 at 1:37
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
[email protected]
on 6 Mar 2008 at 1:37The text was updated successfully, but these errors were encountered: