World persistence via persistent volume (claim) #520
Replies: 3 comments 3 replies
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I just replied to #519. That was the thing I had in mind. Unfortunately, it's not that simple because server operators can choose to have a different name for the world folder ( I'll try to find a solution. Thanks! |
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Where did you apply this override? I tried this on my own server but I couldn't get it working, oddly. |
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Is it possible to modify the
A patch maybe? I'm trying to figure out what a patch actually looks like to test this but no luck so far. Can it be done with Environment Vars? |
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Extended from #519, I think we need to have a way to persist the world, otherwise it will be reset every time we restart it. This would help my project to bring minecraft server to the masses just like realm but at a cheaper price XD.
However, this can be worked around by setting custom data path:
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