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Ags

This package helps those who want to write a configuration file for ags in typescript.

Installation

npm install ags-ts

Usage

Widgets

Built-in widgets are exported in named export Widget. Some types are also exported for convenience, such as AgsBox.

Utils

All utils functions are directly imported, as shown in the example.

Variables

Exported in named export Variables, along with three helper types VariableOptions, VariablePoll and VariableListen;

Services

Each built-in service is directly exported, along with the base Service type.

App

Exported in named export App.

Gjs Related

These gjs related model are also exported just in case: Cairo, DbusmenuGtk3, Gdk, GdkPixbuf, Gio, GnomeBluetooth, GObject, Gtk, Gvc, NM.

Example

Below is an example of the official simple bar written in typescript with this package:

// importing
import { exec, execAsync } from 'ags';
import {
	Hyprland,
	Notifications,
	Mpris,
	Audio,
	Battery,
	SystemTray,
	App,
	Widget,
} from 'ags';

const Workspaces = () =>
	Widget.Box({
		className: 'workspaces',
		connections: [
			[
				Hyprland.active.workspace,
				(self) => {
					// generate an array [1..10] then make buttons from the index
					const arr = Array.from({ length: 10 }, (_, i) => i + 1);
					self.children = arr.map((i) =>
						Widget.Button({
							onClicked: () =>
								execAsync(`hyprctl dispatch workspace ${i}`),
							child: Widget.Label(`${i}`),
							className:
								Hyprland.active.workspace.id == i
									? 'focused'
									: '',
						}),
					);
				},
			],
		],
	});

const ClientTitle = () =>
	Widget.Label({
		className: 'client-title',
		binds: [['label', Hyprland.active.client, 'title']],
	});

const Clock = () =>
	Widget.Label({
		className: 'clock',
		connections: [
			// this is bad practice, since exec() will block the main event loop
			// in the case of a simple date its not really a problem
			[1000, (self) => (self.label = exec('date "+%H:%M:%S %b %e."'))],

			// this is what you should do
			[
				1000,
				(self) =>
					execAsync(['date', '+%H:%M:%S %b %e.'])
						.then((date) => (self.label = date))
						.catch(console.error),
			],
		],
	});

// we don't need dunst or any other notification daemon
// because the Notifications module is a notification daemon itself
const Notification = () =>
	Widget.Box({
		className: 'notification',
		children: [
			Widget.Icon({
				icon: 'preferences-system-notifications-symbolic',
				connections: [
					[
						Notifications,
						(self) =>
							(self.visible = Notifications.popups.length > 0),
					],
				],
			}),
			Widget.Label({
				connections: [
					[
						Notifications,
						(self) => {
							self.label = Notifications.popups[0]?.summary || '';
						},
					],
				],
			}),
		],
	});

const Media = () =>
	Widget.Button({
		className: 'media',
		onPrimaryClick: () => Mpris.getPlayer('')?.playPause(),
		onScrollUp: () => Mpris.getPlayer('')?.next(),
		onScrollDown: () => Mpris.getPlayer('')?.previous(),
		child: Widget.Label({
			connections: [
				[
					Mpris,
					(self) => {
						const mpris = Mpris.getPlayer('');
						// mpris player can be undefined
						if (mpris)
							self.label = `${mpris.trackArtists.join(', ')} - ${
								mpris.trackTitle
							}`;
						else self.label = 'Nothing is playing';
					},
				],
			],
		}),
	});

const Volume = () =>
	Widget.Box({
		className: 'volume',
		style: 'min-width: 180px',
		children: [
			Widget.Stack({
				items: [
					// tuples of [string, Widget]
					['101', Widget.Icon('audio-volume-overamplified-symbolic')],
					['67', Widget.Icon('audio-volume-high-symbolic')],
					['34', Widget.Icon('audio-volume-medium-symbolic')],
					['1', Widget.Icon('audio-volume-low-symbolic')],
					['0', Widget.Icon('audio-volume-muted-symbolic')],
				],
				connections: [
					[
						Audio,
						(self) => {
							if (!Audio.speaker) return;

							if (Audio.speaker.is_muted) {
								self.shown = '0';
								return;
							}

							const show = [101, 67, 34, 1, 0].find(
								(threshold) =>
									threshold <= Audio.speaker.volume * 100,
							);

							self.shown = `${show}`;
						},
						'speaker-changed',
					],
				],
			}),
			Widget.Slider({
				hexpand: true,
				drawValue: false,
				onChange: ({ value }) => (Audio.speaker.volume = value),
				connections: [
					[
						Audio,
						(self) => {
							self.value = Audio.speaker?.volume || 0;
						},
						'speaker-changed',
					],
				],
			}),
		],
	});

const BatteryLabel = () =>
	Widget.Box({
		className: 'battery',
		children: [
			Widget.Icon({
				connections: [
					[
						Battery,
						(self) => {
							self.icon = `battery-level-${
								Math.floor(Battery.percent / 10) * 10
							}-symbolic`;
						},
					],
				],
			}),
			Widget.ProgressBar({
				valign: 'center',
				connections: [
					[
						Battery,
						(self) => {
							if (Battery.percent < 0) return;

							self.fraction = Battery.percent / 100;
						},
					],
				],
			}),
		],
	});

const SysTray = () =>
	Widget.Box({
		connections: [
			[
				SystemTray,
				(self) => {
					self.children = SystemTray.items.map((item) =>
						Widget.Button({
							child: Widget.Icon({
								binds: [['icon', item, 'icon']],
							}),
							onPrimaryClick: (_, event) => item.activate(event),
							onSecondaryClick: (_, event) =>
								item.openMenu(event),
							binds: [['tooltip-markup', item, 'tooltip-markup']],
						}),
					);
				},
			],
		],
	});

// layout of the bar
const Left = () =>
	Widget.Box({
		children: [Workspaces(), ClientTitle()],
	});

const Center = () =>
	Widget.Box({
		children: [Media(), Notification()],
	});

const Right = () =>
	Widget.Box({
		halign: 'end',
		children: [Volume(), BatteryLabel(), Clock(), SysTray()],
	});

const Bar = ({ monitor }: { monitor?: number } = {}) =>
	Widget.Window({
		name: `bar-${monitor}`, // name has to be unique
		className: 'bar',
		monitor,
		anchor: ['top', 'left', 'right'],
		exclusive: true,
		child: Widget.CenterBox({
			startWidget: Left(),
			centerWidget: Center(),
			endWidget: Right(),
		}),
	});

// exporting the config so ags can manage the windows
export default {
	style: App.configDir + '/style.css',
	windows: [
		Bar(),

		// you can call it, for each monitor
		// Bar({ monitor: 0 }),
		// Bar({ monitor: 1 })
	],
};