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task.pde
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task.pde
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import java.util.HashMap;
static final int SUCCESS = 1;
static final int FAIL = 0;
abstract class Task {
abstract int execute(); // returns FAIL = 0, SUCCESS = 1
Blackboard blackboard;
}
class Blackboard {
HashMap<String, Object> lookup;
Blackboard() {
lookup = new HashMap<String, Object>();
}
public Object get(String key) {
return lookup.get(key);
}
public void put(String key, Object val) {
lookup.put(key, val);
}
}
/** Tries children in order until one returns success (return “fail” if all fail) */
class Selector extends Task {
Task[] children;
Selector(Blackboard bb, Task[] children) {
this.blackboard = bb;
this.children = children;
}
int execute() {
for (int i = 0; i < children.length; i++) {
int s = children[i].execute();
if (s == SUCCESS) {
return SUCCESS;
}
}
return FAIL;
}
}
/** Tries all its children in turn, returns failure if any fail (or success if all succeed) */
class Sequence extends Task {
Task[] children;
Sequence(Blackboard bb, Task[] children) {
this.blackboard = bb;
this.children = children;
}
int execute() {
for (int i = 0; i < children.length; i++) {
int s = children[i].execute();
if (s == FAIL) {
return FAIL;
}
}
return SUCCESS;
}
}