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constants.go
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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package main
// Constants used in the backend
const (
// Minimum Length of a composite game token" in characters. This token is formed from the appId
// and the visible game token chose by the players, separated by an underscore. The
// minimum length here assumes that both the app id and the game token are minimum length (5 and 6
// characters respectively).
minGameTokenLen = 12
// URL paths representing verbs
pathReset = "/reset"
pathDump = "/dump"
pathWebsocket = "/websocket"
// Period at which the cleanup function is called, in seconds
cleanupPeriod = 15
// Default port to listen on if a port is not specified via the environment
defaultPort = "80"
// Timeouts for idle players and for game formation, as multiples of the cleanup period.
playerTimeout = 90 / cleanupPeriod
gameFormationTimeout = 300 / cleanupPeriod
// Query value keys used for websocket creation
playerKey = "Player"
gameTokenKey = "GameToken"
numPlayersKey = "NumPlayers"
)