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GridCell.h
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GridCell.h
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/////////////////////////////////////////////////////////////////////////////
// GridCell.h : header file
//
// MFC Grid Control - Grid cell class header file
//
// Written by Chris Maunder <[email protected]>
// Copyright (c) 1998-2005. All Rights Reserved.
//
// This code may be used in compiled form in any way you desire. This
// file may be redistributed unmodified by any means PROVIDING it is
// not sold for profit without the authors written consent, and
// providing that this notice and the authors name and all copyright
// notices remains intact.
//
// An email letting me know how you are using it would be nice as well.
//
// This file is provided "as is" with no expressed or implied warranty.
// The author accepts no liability for any damage/loss of business that
// this product may cause.
//
// For use with CGridCtrl v2.20+
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_GRIDCELL_H__519FA702_722C_11D1_ABBA_00A0243D1382__INCLUDED_)
#define AFX_GRIDCELL_H__519FA702_722C_11D1_ABBA_00A0243D1382__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CGridCtrl;
#include "GridCellBase.h"
// Each cell contains one of these. Fields "row" and "column" are not stored since we
// will usually have acces to them in other ways, and they are an extra 8 bytes per
// cell that is probably unnecessary.
class CGridCell : public CGridCellBase
{
friend class CGridCtrl;
DECLARE_DYNCREATE(CGridCell)
// Construction/Destruction
public:
CGridCell();
virtual ~CGridCell();
// Attributes
public:
void operator=(const CGridCell& cell);
virtual void SetText(LPCTSTR szText) { m_strText = szText; }
virtual void SetImage(int nImage) { m_nImage = nImage; }
virtual void SetData(LPARAM lParam) { m_lParam = lParam; }
virtual void SetGrid(CGridCtrl* pGrid) { m_pGrid = pGrid; }
// virtual void SetState(const DWORD nState); - use base class version
virtual void SetFormat(DWORD nFormat) { m_nFormat = nFormat; }
virtual void SetTextClr(COLORREF clr) { m_crFgClr = clr; }
virtual void SetBackClr(COLORREF clr) { m_crBkClr = clr; }
virtual void SetFont(const LOGFONT* plf);
virtual void SetMargin(UINT nMargin) { m_nMargin = nMargin; }
virtual CWnd* GetEditWnd() const { return m_pEditWnd; }
virtual void SetCoords(int /*nRow*/, int /*nCol*/) {} // don't need to know the row and
// column for base implementation
virtual LPCTSTR GetText() const { return (m_strText.IsEmpty())? _T("") : LPCTSTR(m_strText); }
virtual int GetImage() const { return m_nImage; }
virtual LPARAM GetData() const { return m_lParam; }
virtual CGridCtrl* GetGrid() const { return m_pGrid; }
// virtual DWORD GetState() const - use base class
virtual DWORD GetFormat() const;
virtual COLORREF GetTextClr() const { return m_crFgClr; } // TODO: change to use default cell
virtual COLORREF GetBackClr() const { return m_crBkClr; }
virtual LOGFONT* GetFont() const;
virtual CFont* GetFontObject() const;
virtual UINT GetMargin() const;
virtual BOOL IsEditing() const { return m_bEditing; }
virtual BOOL IsDefaultFont() const { return (m_plfFont == NULL); }
virtual void Reset();
// editing cells
public:
virtual BOOL Edit(int nRow, int nCol, CRect rect, CPoint point, UINT nID, UINT nChar);
virtual void EndEdit();
protected:
virtual void OnEndEdit();
protected:
CString m_strText; // Cell text (or binary data if you wish...)
LPARAM m_lParam; // 32-bit value to associate with item
int m_nImage; // Index of the list view item’s icon
DWORD m_nFormat;
COLORREF m_crFgClr;
COLORREF m_crBkClr;
LOGFONT* m_plfFont;
UINT m_nMargin;
BOOL m_bEditing; // Cell being edited?
CGridCtrl* m_pGrid; // Parent grid control
CWnd* m_pEditWnd;
};
// This class is for storing grid default values. It's a little heavy weight, so
// don't use it in bulk
class CGridDefaultCell : public CGridCell
{
DECLARE_DYNCREATE(CGridDefaultCell)
// Construction/Destruction
public:
CGridDefaultCell();
virtual ~CGridDefaultCell();
public:
virtual DWORD GetStyle() const { return m_dwStyle; }
virtual void SetStyle(DWORD dwStyle) { m_dwStyle = dwStyle; }
virtual int GetWidth() const { return m_Size.cx; }
virtual int GetHeight() const { return m_Size.cy; }
virtual void SetWidth(int nWidth) { m_Size.cx = nWidth; }
virtual void SetHeight(int nHeight) { m_Size.cy = nHeight; }
// Disable these properties
virtual void SetData(LPARAM /*lParam*/) { ASSERT(FALSE); }
virtual void SetState(DWORD /*nState*/) { ASSERT(FALSE); }
virtual DWORD GetState() const { return CGridCell::GetState()|GVIS_READONLY; }
virtual void SetCoords( int /*row*/, int /*col*/) { ASSERT(FALSE); }
virtual void SetFont(const LOGFONT* /*plf*/);
virtual LOGFONT* GetFont() const;
virtual CFont* GetFontObject() const;
protected:
CSize m_Size; // Default Size
CFont m_Font; // Cached font
DWORD m_dwStyle; // Cell Style - unused
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GRIDCELL_H__519FA702_722C_11D1_ABBA_00A0243D1382__INCLUDED_)