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Changelog.txt
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Changelog.txt
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-------- 1.5.7 --------
A soft conflict with OpenStarbound and xStarbound has been fixed.
The doublethorns projectile no longer flies backwards.
The Slime Mask no longer provides the lanternglow status effect.
Essence was given a tooltip type that doesn't overhang the description.
Pixels and Essence were assigned the currency category.
Snuggets are now fullbright like the Novakid.
The Swamp Chest was moved down a pixel so it doesn't float.
The Oxygen Tank no longer has hiles in its swim frames.
The Station Display is no longer missing a pixel in some frames.
The Large Masteroid no longer has some miscolored pixels.
The bunny critter eye color is now consistent on all frames.
Starter pet entities now have names assigned.
The Little Red Ball entity was assigned a name and description.
More typos have been fixed, special thanks to Silver and Armok.
-------- 1.5.6 --------
Multiple major and minor fixes for the Swansong fight thanks to rl-starbound.
The NPC in the Hylotl City Roof Dojo now spawns as a Hylotl.
Instead of generating an error the glitchsewerChestTreasure treasure pool bomb entry now gives bombs.
Sprint animation particle effects are now correctly aligned.
Species specific flag icons now reflect their post-beta sprites.
Layering on the Apex Flag pole is now consistent with other flag poles.
Random grey strips were colored on the Floran Flag.
Inconsistencies and pixels from another sprite have been corrected in torch sprites.
An Avian codex cover had missing pixels added to its bezel.
Several tentacle biome objects now have unique icons.
Paint now visibly effects Large Tentacle blocks thanks to Silver.
The Polygon Platform is no longer missing a paint variant thanks to Silver.
Sprite borders were fixed on the drizzle weather icon, Mochaccino icon, healing zone, and 3D Printer menu icon.
Numerous typo fixes, many of them thanks to Juni and Silver.
-------- 1.5.5 --------
The Electric Skimbus no longer has a half missing frame.
The Quagmutt hunting table action figure drop assignment now points to a valid object.
The Grappling Hook now uses the correct tooltip type.
The Standard Issue Armchair and Primitive Armchair now have cover layers.
Several small versions of ships used in the intro cinematic had erroneous extra pixels removed.
The Hylotl Curator's species specific dialog now works.
Tonauac and Baron now use species specific interaction dialog during story quests if applicable.
A valve on the t4 Novakid ship is no longer missing pixels.
The Penguin General, Penguin Trooper, and Penguin Rocket Trooper now have proper names, descriptions, and terrain collisions.
More typos were fixed.
-------- 1.5.4 --------
The Electric Yokat no longer dies when hitting a wall.
The Solus Katana Mech Arm can now be used in places with gravity.
Snowmen now drop the correct type of wood when broken.
Volatile Powder now has a pixel value.
Shepherd's Pie has a longer effect duration matching similar foods.
The Toymaker's Table name is now colored like other crafting station names.
The Triplod head hurt frame no longer has holes in it.
Supernova Gauntlets now align with their attack VFX slightly better.
The Copper Goggles icon correctly shows dyes.
The Feather Headband icon better reflects what the item actually looks like.
The Tungsten Axe no longer has a stray pixel.
The food inventory tab icon now moves like other tabs when pressed.
Several more items now have a valid category.
The Refinery and Pet Healing Station interfaces now have proper shine layers.
Several sprites with breaks in their outlines have been fixed.
Many more typos were fixed.
Re-introduced the fix for untiered upgradeable crafting stations not always stacking.
-------- 1.5.3 --------
Reversed hurt and blink eyes on the Nutmidge and Toxic Nutmidge were corrected.
Dye Remover now has a pixel value that matches regular dyes.
The Peacekeeper Emblems now have distinct icons.
The Protectorate Radio icon colors were changed to match its own.
The Terrifying Eye Hat icon outline was shifted over by one pixel so it does not get cut off.
Erroneous jagged lines with a high alpha value were removed from the songbook scroll background.
A typo in the upgrade GUI preventing selection highlights was fixed.
The Ice Armor set had the glow effect copied from the Glow cosmetic set removed.
Several more typos were fixed.
-------- 1.5.2 --------
Seemingly random black pixels have been removed from the teleport cinematics.
The Armored Cultist/Cultist General set had missing icons, incorrect values, and several other issues fixed.
The eyebrows of the Apex on the Calming Poster are no longer the default color seen on the Apex sprite sheet.
The volcanic chest treasure pool is now used where it was intended, rather than the volcanic treasure pool.
Some safeguards against crashes have been added to the techupgrade.lua file.
The multiplayer menu background no longer has mangled shine and drop shadows.
The Grass Remedy is now held correctly.
The Poison Antidote no longer has a max stack size to match other status cure and resistance items.
The Station Transponder now has the Tool category instead of none.
Even more typos were fixed.
Special thanks to Silver Sokolova, Armok, and rl-starbound for some of the fixes added in this update.
-------- 1.5.1 --------
Several more typos were fixed.
Some references to cut lore were removed thanks to Armok.
The Swansong fight hat timers added to some attacks so they would not get stuck thanks to Kherae.
Several more UI and menu issues were fixed thanks to Silver Sokolova.
The Fire Resist Augment texture has been shifted one pixel over so it is aligned correctly in EPP tooltips.
The Electric Resistance buff icon has been updated to use the newer Electrified debuff icon as a base.
Apex City building2clue now has the same loot table fix as its non-clue counterpart.
The Avian and Human female body textures each had a miscolored border pixel corrected.
Reverted a fix to upgradeablecraftingobject.lua because it was not working correctly for everyone.
This fix is likely to return with better implementation later on.
-------- 1.5.0 --------
This update is effectively a total remake of the patch project from the ground up.
Every single change has been re-evaluated to ensure it is working as intended.
Dozens more creatures, including every netable insect, now have names and descriptions.
Farm animal descriptions even say what items they will produce.
A few monster drop pools have been correctly assigned.
Several more missing and placeholder inventory icons have been added or replaced.
Missing drop shadows, badly offset shine layers, and other UI issues have been fixed.
Several commands that were missing help documentation are now documented thanks to Silver Sokolova.
Items with a stack limit of 1000 (the max with no mods) have had it removed so stack size mods will apply to them.
Upgradable crafting stations that have not been placed but not upgraded no longer have extra data added when broken.
This allows them to stack with ones that have never been placed.
Almost every patch now uses test operations to ensure better compatibility.
The load priority has been set to be just after the base game for better compatibility.
Ztarbound/FU ingame changelog integration have been dropped so the new load priority can be used.
One upside is that the length of changelog entries no longer have to be constrained to fit the in-game changelog.
Please note that this changelog entry is not comprehensive due to the number of changes made.
However, the list of bugs fixed is no longer missing anything and is far more detailed than before.
-------- 1.4.1 --------
Revert farmable.lua fixes
-There were unexpected problems from implementation
-------- 1.4.0 --------
Other fixes:
farmable.lua: saved time ahead of world time fix
-Connecting to multiplayer with an older universe
than your own or having universe time overflow
will no longer stop animals on your ship from
evolving or becoming harvestable.
-A fix for crops is being looked into.
Typo fixes:
Apex Artifact Clues: accept with objective complete
Avian Emblem: description
Bounty Board: assignment not ready message
Bounty Space Clues (quest): coordinates dialog 1
Brains (block): description
Brains (item): description
Cabin Stool Table: description
Comedy Movie Poster: description
Damaged Bookcase: description
Dirty Fossil (eight types): description
Egyptian Crest: description
Erchius Crystal Sample: description
Fossil Displays (three types): description
Fossil Displays (one type): Floran description
Geometric Console: description
It's Not a Bug, It's a Creature (codex): Page 9
Large Obsidian Bookcase: description
Medieval Furnace: description
Near death starvation message
Nova (buff): Label
Opulent Console: description
Peacekeeper Spacestation (fourth type): description
Pressurised Girder (block): Glitch description
Pressurised Girder (item): Glitch description
Rock Bricks (block): Glitch description
Rock Bricks (item): Glitch description
Serene Console: description
Spring Flower: Human description
Standard Issue Table: description
Standard Issue Wardrobe: description
T Junction N-W-E: description
T Junction N-S-E: description
T Junction N-S-W: description
T Junction S-W-E: description
The Final Acquisition (quest): completion text
Thornbee: description
Weapon Chest: description
Wheat Seed: Apex description
Wild Wheat Seed: Apex description
Wrecked Crate: description
NPC dialog typo fixes:
Apex to Apex: converse dialog 7
Apex Space Encounter: converse dialog 8
Avian to Hylotl: converse dialog 9
Floran Cooking Quest: completion dialog 1
Floran Restock Quest: request dialog 1
Floran Rumor Quest: completion dialog 1
Floran Rumor Quest: completion 1 dialog 1
Glitch Bounty Target: arrest dialog 2
Glitch Farming Quest: request dialog 1
Glitch Kill NPC Quest: request dialog 2
Glitch Peacekeeper: can't reach dialog 1
Glitch Restock Quest: request dialog 2
Glitch Secret Quest: stage 1 completion dialog 1
Glitch Tenant: final complaint dialog 2
Glitch to Avian: arrest dialog 4
Glitch to Floran: arrest dialog 11
Human to Apex: converse dialog 7
Hylotl to Floran: Converse dialog 25
Hylotl to Novakid: converse dialog 6
Kidnapped Hylotl: kidnapper dead dialog 2
Kill Mosnster Quest: request dialog 1
Kill NPC Quest: request dialog 2
Peacekeeper: converse dialog 6 and 13
Return Stolen Item Quest: request dialog 2
Return Stolen Item Quest: completion dialog 1
Texture fixes:
Baron's Cape: an idle frame was the wrong shape and color
Mutagen Back Pipe: walk back frames were missing
Special Fried Rice: outline was missing one pixel
Weeping Willow/Swamp Tree: one crown type was missing
Recipe fixes:
Bottled Healing Water: fixed recipe
Unobtainable item fixes:
Ship debug items: Useful names & descriptions
Ship Repair Kit: Actually repairs the ship
FTL Repair Kit: Actually repairs the FTL drive
Items with fixed category localization:
Advanced Mech Blueprint
Ancient Platform
Bamboo Platform
Blueprint (template item)
Bug Net
Cave Detector
Chainsaw
Copper Drill
Copper Ladder
Copper Pickaxe
Copper Platform
Diamond Drill
Diamond Pickaxe
Experimental Mech Blueprint
Explorer's Lantern
Fishaxe
Fishaxe (Drops)
Flashlight
Flashlight (Green)
Flashlight (Red)
Flashlight (Yellow)
Fossil Extractor
FTL Repair Kit
Gold Drill
Gold Pickaxe
Gold Platform
Grappling Hook
High-Tech Mech Blueprint
Hoe
Inspection Mode (hotbar item)
Lunar Base Platform
Matter Manipulator (hotbar item)
Matter Manipulator X
Mining Drone
Mining Laser
Modern Platform
Mossy Platform
Ore Detector
Ornate Platform
Outpost Platform
Paint Mode (hotbar item)
Pickaxe
Platinum Bar
Platinum Drill
Platinum Ore
Platinum Pickaxe
Plutonium Rod
Polygon Platform
Portable Pixel Printer
Pressurised Platform
Protectorate Platform
Relocator
Rope
Ruins Platform
Scan Mode (hotbar item)
Ship Platform
Ship Repair Kit
Silver Drill
Silver Pickaxe
Silver Platform
Simple Mech Blueprint
Stone Platform
Temple Platform
Tungsten Platform
Wire Mode (hotbar item)
Wood Platform (first type)
Wood Platform (second type)
Wrecked Platform
-------- 1.3.1 --------
Parallax fixes:
Fixed transparency issues on 4 scorched city backgrounds
NPC fixes:
Lab Scientist: assigned correct drop pool
Typo fixes:
Safe: description
Added descriptions and names to the following monsters:
Punchy
Tentacle Bomb
Tentacle Clam
Tentacle Crawler
Tentacle Ghost
Tentacle Gnat
Tentacle Spawner
-------- 1.3.0 --------
Other fixes:
Added Floran Survivalist clothing to NPCs
NPC fixes:
Avian Tomb Tenant: fixed dialog
Castle Lord: assigned correct drop pool
Evil Knight: assigned correct drop pool
Evil Knight Lord: assigned correct drop pool
Eye Guard: assigned correct drop pool
Friendly Castle Guard: assigned correct drop pool
Friendly Castle Lord: assigned correct drop pool
Saloon Villager: corrected quest pool
Stargazer: corrected quest pool, fixed dialog
Monster ground collision fixes:
Baby versions of: Hens, Robot Hens, Fluffalos,
Electric Fluffalos, Fire Fluffalos, Ice Fluffalos,
and Poison Fluffalos
87 critters that did not swim or fly
Added descriptions and names to the following monsters:
Apex Mutant
Brainy Apex Mutant
Black Cat
Bonebird
Floki
Minidrone
Nautileech
Pinfriend
-------- 1.2.2 --------
Object fixes:
Made it possible to place Medieval Lamps on walls
-All racial descriptions indicated it could be hung up.
Texture fixes:
Floran S.A.I.L: Avian static was incorrectly assigned
Novakid S.A.I.L: Glitch static was incorrectly assigned
-This S.A.I.L did not have matching static. It does now.
Typo fixes:
10 Years On (codex): description
Updated fixes:
Sewer Fly name changed to Growfy
-An old codex I missed had an actual name for it listed.
-------- 1.2.1 --------
Plant fixes:
All kelp variations can now drop saplings
Texture fixes:
Suspender Pants: Hole in one running frame
Typo fixes:
Cooked Poultry: description
Cryogenic Blaster: Hylotl description
Frontier Bed: Human description
Frontier Coffin: Floran description
Full-Size Fridge: Apex description
Medieval Lamp: Human description
Medieval Pedestal: Hylotl description
Office Computer: Human description
Random Fountain: Added Novakid description
Steampunk Shelf: Apex description
-------- 1.2.0 --------
Texture fixes:
Timber: A pixel was the wrong color when colored yellow
Typo fixes:
Synthesis Stim Pack: description changed
-Matches vanilla but with a typo fixed
Triolbite was misspelled once during a previous fix
Fully addressed Ammonite & Trilobite naming inconsistencies
Removed fixes (as made obsolete by Starbound 1.4.2):
Boat.lua typo and incorrect value fix
Ocean horizon mask 22 cut off island fix
Radioactive Barrel (both types) category fix
Decorative Support Beam placement fix
Huge Primitive Cabinet sprite fixes
Pig pet(three types) inspect frame fix
Orange Stim Pack hand position fix
Scientist Pants leg fix
Shroom Disguise Mask sprite and icon fixes
Bandit's Bandana description typo fix
Protectorate Toilet Roll Holder name typo fix
Wallpaper recipe actually making wallpaper fix
Silver Armor back sleeve holding item frame fix
Asphalt step sound fix
Survivalist starter clothing floran crafting fix
Disguise Trousers sprite fix
Soldier's Leg Armour missing knee plate fix
Toucan Breastplate front sleeve fix
-This was fixed by SBPP but was missed in the changelogs.
Random Fountain script error fix
Glitch Knight damage team fixed
-------- 1.1.0 --------
Fixes:
Mulled Fruit Drink: Fixed a typo in the Avian description
Adjusted fixes:
Big Unusual Gift Box: Now patches the monstertype file
Removed fixes (as made obsolete by Starbound 1.4):
Triplod Figurine collection fix
Chef Merchant Tenant drop dupe fix
T. rex fossil spelling fix
Triolbite set description punctuation fix
Removed fixes:
Glitch Spider fixes
-Will be moved to a separate mod and fixed
in a less compatible, but better way.
-------- 1.0.9 --------
NOTE: This is the last update until Starbound 1.4 drops.
Most issues SBPP fixes have been officially reported.
Thank Healthire for putting up with me.
Tile fixes:
Matter Blocks: Added missing color variations
-Matter Blocks no longer turn invisible when colored.
Tenant fixes:
Chef Merchant Tenant: removed drops
-Fixes infinite resource dupe.
-------- 1.0.8 --------
Parallax fixes:
All fixes from the Parallax Fixes mod are now included
-Thanks to Dracyoshi and Xaliber for allowing this.
Crash fixes:
Big Unusual Gift Box: created missing treasurepools
-The mob spawned by the item will no longer cause a crash
when killed.
Tile fixes:
Matter Blocks: background blocks are no longer occluded
Monster fixes:
Po variations: Added descriptions
Po Golem: Added description
Sewer Fly: Fixed animations, added name and description
Texture fixes:
An ocean horizon mask file was missing part of an island
-Some ocean planets looked odd from the player ship.
-------- 1.0.7 --------
Script error fixes:
Random Fountain: fixed script error caused by missing audio
-It now activates like it should when interacted with.
Texture fixes:
Huge Primitive Cabinet: further texture fixes
Pig pet(three types): Fixed wrong colors on inspect frame
Predatory Trousers: Corrected the colors of several frames
-The foot covers will no longer randomly change colors.
Toucan Breastplate: Added missing glove to crouching frame
Other fixes:
Decorative Support Beam: fixed placement parameters
-It can now be placed in lower right corners.
-------- 1.0.6 --------
Recipe fixes:
Added Survivalist starter clothing to Floran recipe lists
-All other starter sets were craftable by their
-respective races, this corrects that oversight.
Texture fixes:
Huge Primitive Cabinet: added missing bone post
-------- 1.0.5 --------
Notable fixes:
Limited Watering Can stack sizes to one
-prevents a auto-sort interaction from corrupting saves.
Corrected the damage team of mounted Glitch knights
-Mounted Glitch knights will no longer damage other Glitch.
Missing names/descriptions added:
Mounted Glitch Knights: added name and description
-------- 1.0.4 --------
Recipe fixes:
The recipe for Classic Wallpaper was incorrect
-It will now make Classic Wallpaper as intended.
Sound fixes:
Asphalt used mud footstep sounds, it now uses stone ones.
Typos fixed:
Ammonite fossils display names were missing the fossil suffix
T. rex was misspelled T-Rex 12 times
Triolbite fossils display names were missing the fossil suffix
-------- 1.0.3 --------
Notable fixes:
Tentacle trees had improperly configured drops
-Raw Tentacle will now drop from it as intended
Two kelp variations with saplings were not dropping them
The script randomblueprint.lua was not functioning as intended
-unknown mech BPs will now drop much more than known ones.
Typos fixed:
Fungus Stim Pack: description - stim should be stimpack
Synthesis Stim: name should be Synthesis Stim Pack
Synthesis Stim: description now matches other stimpacks
Placholder icons replaced:
Alpaca Guard (cosmetic set)
Protectorate Poptop Toy
Protectorate Wall Banner (three versions)
Smashable Rock (Copper, Diamond, Gold, Platnium, Silver)
Small Smashable Rock (Copper, Diamond, Gold, Platnium, Silver)
Other fixes:
Alpaca Guard Set: some names and all prices corrected
Barrel Lid (Headwear): corrected price
Barrel (Chestwear): corrected price
Cardboard Box Armor: corrected rarity and price
George's Foxy Glasses: corrected price
Protectorate Poptop Toy: name now reflects what it is
Shroom Remedy: corrected hand position
Synthesis Stim Pack: corrected hand position and price
-------- 1.0.2 --------
Typos fixed:
Protectorate Toilet Roll Holder: name had period at the end
Textures fixed:
Disguise Trousers: had missing and incorrectly colored pixels
Soldier's Leg Armour: had missing knee plate on a idle frame
Hair masks fixed:
Camo Helmet
Desert Head Scarf
Voyager's Helm
Wiring node placement fixed:
Club Lights (Blue, Green, Red, and Yellow)
Placholder icons replaced:
Protectorate Clock
Protectorate Toilet Roll Holder
-------- 1.0.1 --------
Hair masks fixed:
Demon Horn Wig
Dog Hat
Flowery Mask
Fluorescent Helmet
Geode Mask
George's Foxy Glasses
Horned Tricorn
Ice Cube Mask
Insurgent's Mask
Outrider's Helm
Pioneer's Helm
Predatory Head
Sabertooth Helm
Slime Mask
Vanguard's Helm
Viking Helm
Placholder icons replaced:
Protectorate Books (both types)
Protectorate Games Console
Protectorate Garden Wind Chimes
Protectorate Hologlobe
Protectorate Water Dispenser
Red Toolbox
-------- 1.0.0 --------
Typos fixed:
Bandit's Bandana: description - bandana was misspelled
Fungus Stim: name should be Fungus Stim Pack
Po, Po Golem: assigned proper names
Trilobite (display): description had a random quotation mark
T-Rex Upper Tail: name had semicolon at the end
Textures fixed:
S.A.I.L (Apex ship console): corrected glow map
Scientist Pants: had hole in leg on specific idle frame
Sewing Machine: had incorrectly colored pixels on one frame
Shroom Disguise: had extra pixel and bad hair masking
Silver Chestpiece: corrected a frame of the back arm
Thorny Plant: first frame was placed twice with 1px of offset
random gen axe handle 46: caused gap
random gen dagger blade 11, 15, 16, 17: caused gap
Icons fixed:
Metal Barrel: slight tweak
Radioactive Barrel (both types): slight tweak
Shroom Disguise: was a placeholder
Thorny Plant: was a placeholder
Other fixes:
Fungus Stim Pack: corrected hand position and price
Orange Stim Pack: corrected hand position and price
Radioactive Barrel (both types) - set category to decorative
Small Barrel: added collision to fix an ocean dungeon
Large Barrel: added collision to match small barrel
Triplod Figurine: will now register in collections
boat.lua: fixed a typo and incorrect value