All Remix development happens here on GitHub. There are two main branches in this repository that you should be aware of:
main
- This is the stable line. Code in this branch should always pass all the tests. Hot fixes may be pushed directly to this branch without appearing indev
. Docs on the website reflect this branch.dev
- This is where most development happens. When hot fix commits land inmain
they are merged into this branch. Feature branches are based on this branch and are merged in as they are completed.
We currently use yarn
(version 1) to
develop Remix. But don't get too attached to it. We'll be migrating to npm 7
soon.
# install everything
yarn install
# run the build
yarn build
# run the tests
yarn test
# run the tests for a specific package
yarn test react
# run the tests in watch mode
yarn test react --watch
New releases should be created from release branches originating from dev
. When you are ready to begin the release process:
- Check out the
dev
branch. - Pull all of the changes from GitHub.
- Create a new release branch with the
release-
prefix (eg,git checkout -b release-next
)- IMPORTANT: The
release-
prefix is important, as this is what triggers our GitHub CI workflow that will ultimately publish the release. - Branches named
release-experimental
will not trigger our release workflow, as experimental releases handled differently (outlined below).
- IMPORTANT: The
Changesets will do most of the heavy lifting for our releases. When changes are made to the codebase, an accompanying changeset file should be included to document the change. Those files will dictate how Changesets will version our packages and what shows up in the changelogs.
- Ensure you are on the new
release-*
branch. - Enter Changesets pre-release mode using the
pre
tag:yarn changeset pre enter pre
. - Commit the change and push the the
release-*
branch to GitHub. - Wait for the release workflow to finish. The Changesets action in the workflow will open a PR that will increment all versions and generate the changelogs.
- Review the PR, make any adjustments necessary, and merge it into the
release-*
branch. - Once the PR is merged, the release workflow will publish the updated packages to npm.
You may need to make changes to a pre-release prior to publishing a final stable release. To do so:
- Make whatever changes you need.
- Create a new changeset:
yarn changeset
.- IMPORTANT: This is required even if you ultimately don't want to include these changes in the logs. Remember, changelogs can be edited prior to publishing, but the Changeset version script needs to see new changesets in order to create a new version.
- Commit the changesets and push the the
release-*
branch to GitHub. - Wait for the release workflow to finish and the Changesets action to open its PR.
- Review the PR, make any adjustments necessary, and merge it into the
release-*
branch. - Once the PR is merged, the release workflow will publish the updated packages to npm.
- Exit Changesets pre-release mode:
yarn changeset pre exit
. - Commit the deleted pre-release file along with any unpublished changesets, and push the the
release-*
branch to GitHub. - Wait for the release workflow to finish. The Changesets action in the workflow will open a PR that will increment all versions and generate the changelogs.
- Review the PR. We should remove the changelogs for all pre-releases ahead of publishing the stable version. [TODO: We should automate this]
- Once the PR is merged, the release workflow will publish the updated packages to npm.
Experimental releases do not need to be branched off of dev
. Experimental releases can be branched from anywhere as they are not intended for general use.
- Create a new branch for the release:
git checkout -b release-experimental
. - Make whatever changes you need and commit them:
git add . && git commit "experimental changes!"
. - Update version numbers and create a release tag:
yarn version:experimental
. - Push to GitHub:
git push origin --follow-tags
. - Create a new release for the tag on GitHub to trigger the CI workflow that will publish the release to npm. Make sure you check the "prerelease" checkbox so it is not mistaken for a stable release.
This repository supports handful of environment variables to streamline the local development/testing process.
REMIX_DEBUG
By default, the Remix rollup
build will strip any console.debug
calls to avoid cluttering up the console during application usage. These console.debug
statements can be preserved by setting REMIX_DEBUG=true
during your local build.
REMIX_DEBUG=true yarn watch
REMIX_LOCAL_BUILD_DIRECTORY
When developing Remix locally, you often need to go beyond unit/integration tests and test your changes in a local Remix application. The easiest way to do this is to run your local Remix build and use this environment variable to direct rollup
to write the output files directly into the local Remix application's node_modules
folder. Then you just need to restart your local Remix application server to pick up the changes.
# Tab 1 - create and run a local remix application
npx create-remix
cd my-remix-app
npm run dev
# Tab 2 - remix repository
REMIX_LOCAL_BUILD_DIRECTORY=../my-remix-app yarn watch
Now - any time you make changes in the Remix repository, they will be written out to the appropriate locations in ../my-remix-app/node_modules
and you can restart the npm run dev
command to pick them up 🎉.
The transition manager is a complex and heavily async bit of logic that is foundational to Remix's ability to manage data loading, submission, error handling, and interruptions. Due to the user-driven nature of interruptions we don't quite believe it can be modeled as a finite state machine, however we have modeled some of the happy path flows below for clarity.
Note: This does not depict error or interruption flows
graph LR
%% <Link> transition
idle -->|link clicked| loading/normalLoad
idle -->|form method=get| submitting/loaderSubmission
idle -->|form method=post| submitting/actionSubmission
idle -->|fetcher action redirects| loading/fetchActionRedirect
subgraph "<Link> transition"
loading/normalLoad -->|loader redirected| loading/normalRedirect
loading/normalRedirect --> loading/normalRedirect
end
loading/normalLoad -->|loaders completed| idle
loading/normalRedirect -->|loaders completed| idle
subgraph "<Form method=get>"
submitting/loaderSubmission -->|loader redirected| loading/loaderSubmissionRedirect
loading/loaderSubmissionRedirect --> loading/loaderSubmissionRedirect
end
submitting/loaderSubmission -->|loaders completed| idle
loading/loaderSubmissionRedirect -->|loaders completed| idle
subgraph "<Form method=post>"
submitting/actionSubmission -->|action returned| loading/actionReload
submitting/actionSubmission -->|action redirected| loading/actionRedirect
loading/actionReload -->|loader redirected| loading/actionRedirect
loading/actionRedirect --> loading/actionRedirect
end
loading/actionReload -->|loaders completed| idle
loading/actionRedirect -->|loaders completed| idle
subgraph "Fetcher action redirect"
loading/fetchActionRedirect --> loading/fetchActionRedirect
end
loading/fetchActionRedirect -->|loaders completed| idle
Note: This does not depict error or interruption flows, nor the ability to re-use fetchers once they've reached idle/done
.
graph LR
idle/init -->|"load"| loading/normalLoad
idle/init -->|"submit (get)"| submitting/loaderSubmission
idle/init -->|"submit (post)"| submitting/actionSubmission
subgraph "Normal Fetch"
loading/normalLoad -.->|loader redirected| T1{{transition}}
end
loading/normalLoad -->|loader completed| idle/done
T1{{transition}} -.-> idle/done
subgraph "Loader Submission"
submitting/loaderSubmission -.->|"loader redirected"| T2{{transition}}
end
submitting/loaderSubmission -->|loader completed| idle/done
T2{{transition}} -.-> idle/done
subgraph "Action Submission"
submitting/actionSubmission -->|action completed| loading/actionReload
submitting/actionSubmission -->|action redirected| loading/actionRedirect
loading/actionRedirect -.-> T3{{transition}}
loading/actionReload -.-> |loaders redirected| T3{{transition}}
end
T3{{transition}} -.-> idle/done
loading/actionReload --> |loaders completed| idle/done
classDef transition fill:lightgreen;
class T1,T2,T3 transition;