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SCPH 100 question #58

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kschewe opened this issue Nov 16, 2024 · 6 comments
Open

SCPH 100 question #58

kschewe opened this issue Nov 16, 2024 · 6 comments

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@kschewe
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kschewe commented Nov 16, 2024

I have the JP version of the ps1. I am using the Arduino Nano.
In you code i #define ARDUINO_328_BOARD
In the instructions it does not mention to wire to bios chip, it only mentioned the PAL version. Is this correct?
I was not able to get it to work at the moment. My other one i install mod chip and change the bios on the JP version

@kalymos
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kalymos commented Nov 16, 2024

hi. if it is indeed a 100 then a Japanese one. this version of the mode does not work with it, look instead at version 8.5, which works with it, and which has a new documentation.

https://github.com/kalymos/PSNee_V8/tree/test2

@kschewe
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kschewe commented Nov 16, 2024 via email

@kschewe
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kschewe commented Nov 17, 2024

psnee v8.5 works on schp-100 JP version. The 2 additional points needed be soldered tot he bios chip DX and AX. 8 wires in total. I used the Arduino nano. Using Arduino ide. All i did was define atmega328 and define scph-100. Programmed by usb com port. Nothing else was required.

@kalymos
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kalymos commented Nov 17, 2024

Does it work with region-free or burned games? If so, it's good.
but if you programmed it without ISP, the bootloader is still on the card, and it can cause a delay that prevents the bios patch.

@kschewe
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kschewe commented Nov 17, 2024

I just tested and it worked on legit NA, JP and burnt game. So far it loaded up all games with no issues. I intend to install on a schp 1000 model soon. I could try again with the other method since it seems to have no issues programming the nano when installed into ps1.
I did not try the ISP way since it was first time using this software and Arduino.

@kalymos
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kalymos commented Nov 17, 2024

I'm happy for you.
P.S. Sometimes using ISP can be a bit of a pain, to test I use a blink sketch.

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