Karyon p2p serves as the foundational stack for the Karyon library. It offers a lightweight, extensible, and customizable peer-to-peer (p2p) network stack that seamlessly integrates with any p2p project.
Karyon p2p uses a customized version of the Kademlia for discovering new peers in the network. This approach is based on Kademlia but with several significant differences and optimizations. Some of the main changes:
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Karyon p2p uses TCP for the lookup process, while UDP is used for validating and refreshing the routing table. The reason for this choice is that the lookup process is infrequent, and the work required to manage messages with UDP is largely equivalent to using TCP for this purpose. However, for the periodic and efficient sending of numerous Ping messages to the entries in the routing table during refreshing, it makes sense to use UDP.
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In contrast to traditional Kademlia, which often employs 160 buckets, Karyon p2p reduces the number of buckets to 32. This optimization is a result of the observation that most nodes tend to map into the last few buckets, with the majority of other buckets remaining empty.
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While Kademlia typically uses a 160-bit key to identify a peer, Karyon p2p uses a 256-bit key.
Despite criticisms of Kademlia's vulnerabilities, particularly concerning Sybil and Eclipse attacks [1] [2], we chose to use Kademlia because our main goal is to build a network focused on sharing data. This choice may also assist us in supporting sharding in the future. However, we have made efforts to mitigate most of its vulnerabilities. Several projects, including BitTorrent, Ethereum, IPFS, and Storj, still rely on Kademlia.
In the Karyon p2p network, each peer is identified by a 256-bit (32-byte) Peer ID.
At the network's initiation, the client populates the routing table with peers closest to its key(PeerID) through a seeding process. Once this process is complete, and the routing table is filled, the client selects a random peer from the routing table and establishes an outbound connection. This process continues until all outbound slots are occupied.
The client can optionally provide a listening endpoint to accept inbound connections.
The routing table undergoes periodic refreshment to validate the peers. This
process involves opening a UDP connection with the peers listed in the routing
table and sending a PING
message. If the peer responds with a PONG
message,
it means that the peer is still alive. Otherwise, the peer will be removed from
the routing table.
When an inbound or outbound connection is established, the client initiates a
handshake with that connection. If the handshake is successful, the connection
is added to the PeerPool
.
In the Karyon p2p network, there are two types of protocols: core protocols and custom protocols. Core protocols, such as the Ping and Handshake protocols, come prebuilt into Karyon p2p. Custom protocols, however, are ones that you create to provide the specific functionality your application needs.
Here's an example of a custom protocol:
pub struct NewProtocol {
peer: Arc<Peer>,
}
impl NewProtocol {
fn new(peer: Arc<Peer>) -> Arc<dyn Protocol> {
Arc::new(Self {
peer,
})
}
}
#[async_trait]
impl Protocol for NewProtocol {
async fn start(self: Arc<Self>) -> Result<(), Error> {
loop {
match self.peer.recv::<Self>().await.expect("Receive msg") {
ProtocolEvent::Message(msg) => {
println!("{:?}", msg);
}
ProtocolEvent::Shutdown => {
break;
}
}
}
Ok(())
}
fn version() -> Result<Version, Error> {
"0.2.0, >0.1.0".parse()
}
fn id() -> ProtocolID {
"NEWPROTOCOLID".into()
}
}
Using TLS is possible for all inbound and outbound connections by enabling the
boolean enable_tls
field in the configuration. However, implementing TLS for
a p2p network is not trivial and is still unstable, requiring a comprehensive
audit.
Karyon p2p currently supports both smol(async-std) and tokio async runtimes.
The default is smol, but if you want to use tokio, you need to disable
the default features and then select the tokio
feature.
You can check out the examples here.
If you have tmux installed, you can run the network simulation script in the examples directory to run 12 peers simultaneously.
$ RUST_LOG=karyon=info ./net_simulation.sh