diff --git a/scripts/scr_disarm/scr_disarm.gml b/scripts/scr_disarm/scr_disarm.gml index 93a6b46..282128c 100644 --- a/scripts/scr_disarm/scr_disarm.gml +++ b/scripts/scr_disarm/scr_disarm.gml @@ -1456,7 +1456,7 @@ function __disarm_update_world_transform(_child, _bone_parent) { var dir = _child.angle; if (par_scale_x < 0) { // flip direction through y-axis - dir = 180 - dir; + //dir = 180 - dir; // actually don't, i don't think this is how the Spriter runtime is meant to work } if (par_scale_y < 0) { // flip direction through x-axis