diff --git a/scripts/scr_disarm/scr_disarm.gml b/scripts/scr_disarm/scr_disarm.gml index 63c18e8..b55b76f 100644 --- a/scripts/scr_disarm/scr_disarm.gml +++ b/scripts/scr_disarm/scr_disarm.gml @@ -238,7 +238,7 @@ function disarm_object_exists(_arm, _info) { /// struct will affect the representation of the object in the animation. /// @param {struct} arm The Disarm instance to update. /// @param {real} object_name_or_id The name of the object to get. -function disarm_object_get_data(_arm, _bone) { +function disarm_object_get_data(_arm, _info) { var entity = _arm.entities[_arm.currentEntity]; var pos = __disarm_get_index_id_or_name(entity.infoTable, _info); return entity.info[pos];