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This is for the style of the objects with the "higway" key, used as base to drawn the geometries. | ||
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Basic used colorschemas were this two (both from the amazing Colorbrewer 2.0): | ||
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https://colorbrewer2.org/#type=sequential&scheme=YlGnBu&n=9 (For car roads) | ||
https://colorbrewer2.org/#type=sequential&scheme=YlOrRd&n=9 (For footways) | ||
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https://colorbrewer2.org/#type=sequential&scheme=RdPu&n=9 (just the pink for cycleways) | ||
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depiction of current color schema (someday it will be prettier and better organized): | ||
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![color_schema](color_schema.png) | ||
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Ruleset: | ||
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- Car roads: YlGnBu scale, links with 80% transparency | ||
- Footways: YlOrRd scale, but centered on red for footwats | ||
- Living streets as purple, the "mix of car roads and footways" | ||
- highway=road: brown, since it could be anything | ||
- Service roads: light orange from YlOrRd | ||
- Cycleways: Pink | ||
- Construction/planned: dashed grays | ||
- Irrelevant ones: gray | ||
- Other values: a strange "olive", since we don't know anything in advance | ||
- Wrong values: white, since surely they must had other values |
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