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Future Ideas.md

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  • Configurable Magnum Torch
    • Allow selecting a specific mob/set of mobs to be prevented from spawning
    • Eg. Allow all hostile mobs but creepers, or allow only passive mobs
    • Also, a configurable range between 1 and 64-or-so blocks. Idk. Balance is hard.
    • Vanilla Compat options for the configuring part, because lord knows that'll be a pain
      • A configuration item that can switch modes between the mob types & tags?
        • Upside: it's flexible and can be used for other blocks in the future
        • Downside: it's clunky
      • A filter based on mob drops??? It'd be done in a crafting table? I guess?
        • Upside: Less clunky than a wrench-like item
        • Downside: Less flexible than the config item. Probably also would be more difficult to make work for other future blocks
      • Or maybe you rclick the magnum torch on the mob to allow/deny, shift-rclick for tag?
        • Upside: Intuitive-ish and doesn't require an additional item
        • Downside: Requires an example of the mob/tag you want to configure at the time of configuring
  • Guster Jar
    • Jar that shoots wind
    • Yes, it's a minish cap reference
    • Usable with Elytra to provide constant acceleration