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spells.json
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{
"abeyance": {
"classes": {
"Healer": "5"
},
"e": "Target is Stunned for 60 seconds. Ignores armor",
"i": "\"The strength of aether is mine to evoke\" x3",
"keywords": "abeyance ball green subdual healer",
"m": "Green Magic Ball",
"name": "Abeyance",
"s": "Subdual",
"t": "Magic Ball"
},
"adaptiveblessing": {
"name": "Adaptive Blessing",
"keywords": "enchantment white healer scout",
"classes": {
"Healer": "2",
"Scout": "6"
},
"t": "Enchantment",
"s": "Protection",
"r": "Other",
"i": "\"I enchant thee with this blessing\" x3",
"m": "White Strip",
"e": "Bearer becomes <a href=\"/spells/definitions#resistant\" data-ajax=\"false\">Resistant</a> to one of the following Schools: Death, Flame, Subdual, Command, Sorcery. School is chosen at the time of casting. Does not count towards a players Enchantment limit.",
"l": "May not be worn with any other Enchantments from the Protection School unless the other Enchantment is (ex)"
},
"adaptiveprotection": {
"name": "Adaptive Protection",
"keywords": "enchantment white healer scout",
"classes": {
"Healer": "3",
"Scout": "6"
},
"t": "Enchantment",
"s": "Protection",
"r": "Other",
"i": "\"I enchant thee with this protection\" x3",
"m": "White Strip",
"e": "Bearer becomes Immune to one of the following Schools: Death, Flame, Subdual, Command, Sorcery. School is chosen at the time of casting"
},
"adrenaline": {
"name": "Adrenaline",
"keywords": "verbal spirit barbarian",
"classes": {
"Barbarian": "3"
},
"t": "Verbal",
"s": "Spirit",
"r": "Self",
"i": "\"Adrenaline\"",
"e": "Player heals a wound",
"l": "<a href=\"/spells/definitions#killtrigger\" data-ajax=\"false\">Kill Trigger</a>"
},
"agoraphobia": {
"name": "Agoraphobia",
"keywords": "bard verbal command",
"classes": {
"Bard": "5"
},
"t": "Verbal",
"s": "Command",
"r": "20'",
"i": "\"I command thee to be alone\" x3",
"e": "Target must remain at least 20’ away from all other living players unless forced there by another Magic or Ability. Lasts 30 seconds."
},
"amplification": {
"name": "Amplification",
"keywords": "bard verbal sorcery enchantment extension",
"classes": {
"Bard": "4"
},
"t": "Enchantment",
"s": "Sorcery",
"r": "Touch",
"i": "\"My power amplifies thy voice\" x3",
"m": "Yellow Strip",
"e": "Bearer gains <a href=\"/spells/e#extension\" data-ajax=\"false\">Extension</a> 1/refresh Charge x3. Other sources of Extension may not be utilized while Amplification is worn",
"n": "Does not use up any purchased instances of Extension"
},
"ambulant": {
"name": "Ambulant",
"keywords": "bard druid healer wizard meta magic",
"classes": {
"Bard": "5",
"Druid": "5",
"Healer": "5",
"Wizard": "5"
},
"t": "Meta-Magic",
"s": "Neutral",
"i": "\"Ambulant\"",
"e": "An incantation may be said while moving. May be cast while moving",
"l": "May not be used on the Charge incantation"
},
"ancestralarmor": {
"name": "Ancestral Armor",
"keywords": "healer warrior enchantment protection",
"classes": {
"Healer": "6",
"Warrior": "6"
},
"t": "Enchantment",
"s": "Protection",
"r": "Other",
"i": "<br>\"May this armor protect thee from all forms of harm.<br>May the flames of the fire not burn you.<br>May the bolts from the heavens not strike you.<br>May the arrows of your enemies not pierce you.<br>May this armor protect thee from all forms of harm\"",
"m": "White Strip",
"e": "The effects of a <a href=\"/spells/balls\" data-ajax=\"false\">Magic Ball</a>, <a href=\"/weapons/#Projectiles\" data-ajax=\"false\">projectile</a> weapon, or melee weapon which just struck armor worn by the player are ignored, even if the object would not otherwise affect the armor. The armor loses one point of value in the location struck. This effect will not trigger if the armor has no points left in the location struck. Ancestral Armor is not expended after use and will continue to provide protection until removed with Dispel Magic or similar magic or abilities",
"l": "Phase Arrow and Phase Bolt interact with armor worn by the bearer as though Ancestral Armor was not present",
"n": "Engulfing Effects that do not strike the bearer's armor and abilities that ignore armor entirely do not trigger Ancestral Armor"
},
"apex": {
"name": "Apex",
"keywords": "scout archetype",
"classes": {
"Scout": "6"
},
"t": "Archetype",
"s": "Neutral",
"e": "Gain <a href=\"/spells/m#mutation\" data-ajax=\"false\">Mutation</a> (T) and <a href=\"/spells/a#adaptiveblessing\" data-ajax=\"false\">Adaptive Blessing</a> (Self) 1/Life Charge x5 (ex) (Swift).",
"l": "Lose all instances of <a href=\"/spells/e#evolution\" data-ajax=\"false\">Evolution</a>, <a href=\"/spells/h#holdperson\" data-ajax=\"false\">Hold Person</a>, and <a href=\"/spells/a#adaptiveprotection\" data-ajax=\"false\">Adaptive Protection</a>"
},
"artificer": {
"name": "Artificer",
"keywords": "archer archetype",
"classes": {
"Archer": "6"
},
"t": "Archetype",
"s": "Neutral",
"e": "May wield a <a href=\"/shields/\" data-ajax=\"false\">Small Shield</a>. Gain <a href=\"/spells/g#greatermend\" data-ajax=\"false\">Greater Mend</a> 2/Refresh Charge x10 (ex). <a href=\"/spells/m#mend\" data-ajax=\"false\">Mend</a> becomes 2/Life Charge x3.<br>Casting Mend on Weapons or Shields does not consume a use of Mend.",
"l": "Lose all arrow choices at 1st, 3rd, and 5th level. Gain <a href=\"/spells/p#pinningarrow\" data-ajax=\"false\">Pinning Arrow</a> 3 Arrows/Unlimited (ex). Look the Part becomes an additional Pinning Arrow.",
"n": "Player must still have a use of <a href=\"/spells/m#mend\" data-ajax=\"false\">Mend</a> remaining to cast on Weapons or Shields."
},
"assassinate": {
"name": "Assassinate",
"keywords": "assassin verbal death",
"classes": {
"Assassin": "1"
},
"t": "Verbal",
"s": "Death",
"r": "50'",
"i": "\"Assassinate\"",
"e": "The victim is <a href=\"/states/#Cursed\" data-ajax=\"false\">Cursed</a>",
"l": "May only be used immediately upon killing an enemy",
"n": "Assassinate targets the killed enemy and does not require verbal targeting"
},
"astralintervention": {
"name": "Astral Intervention",
"keywords": "healer wizard verbal command",
"classes": {
"Healer": "3",
"Wizard": "2"
},
"t": "Verbal",
"s": "Command",
"r": "20'",
"i": "\"I command thee to retreat into the aether\" x 3",
"e": "Target player becomes Insubstantial for 30 seconds",
"n": "If cast on self, the caster may end this Insubstantial state at any time by using the exit incantation for Insubstantial"
},
"attuned": {
"name": "Attuned",
"keywords": "druid enchantment sorcery",
"classes": {
"Druid": "3"
},
"t": "Enchantment",
"s": "Sorcery",
"r": "Other",
"i": "\"I enchant thee with attune\" x3",
"m": "Yellow strip",
"e": "May wear an additional Enchantment. Attuned does not count towards the bearer’s Enchantment limit",
"l": "This ability may not be used in conjunction with any other similar ability or magic",
"n": "If Attuned is removed, the bearer chooses which (m) Enchantments to lose to meet their new Enchantment limit, if necessary"
},
"avatarofnature": {
"name": "Avatar of Nature",
"keywords": "druid avatar nature",
"classes": {
"Druid": "6"
},
"t": "Archetype",
"s": "Neutral",
"e": "All the casters Enchantments of level 4 and below are now range Self instead of their previous range. Does not apply to Golem"
},
"awe": {
"name": "Awe",
"keywords": "bard paladin anti verbal command",
"classes": {
"Bard": "3",
"Paladin": "1"
},
"t": "Verbal",
"s": "Command",
"r": "20'",
"i": "\"I command thee awed\" x3",
"e": "Target may not attack or cast magic at the caster or their carried equipment. Target must remain at least 20’ away from the caster unless forced there by another Magic or Ability. Lasts 30 seconds",
"n": "If the caster attacks the target, begins casting another magic at the target or their carried equipment, or dies, this spell’s effect is negated"
},
"banish": {
"name": "Banish",
"keywords": "banish healer monk wizard insubstantial spirit",
"classes": {
"Healer": "1",
"Monk": "2",
"Wizard": "1"
},
"t": "Verbal",
"s": "Spirit",
"r": "20'",
"i": "\"The Spirits banish thee from this place\" x3",
"e": "Target <a href=\"/states/#Insubstantial\" data-ajax=\"false\">Insubstantial</a> player must return to their base where their Insubstantial State immediately ends",
"n": "The target's Insubstantial State is replaced with a new insubstantial state from Banish. If the Insubstantial State is ended before reaching the base, the rest of the effect is ended as well. If Banish is cast on self, the caster may end this Insubstantial state at any time by using the exit incantation for Insubstantial."
},
"barkskin": {
"name": "Barkskin",
"keywords": "druid enchantment protection",
"classes": {
"Druid": "1"
},
"t": "Enchantment",
"s": "Protection",
"r": "Other",
"i": "\"I enchant thee with barkskin\" x3",
"m": "White strip",
"e": "Bearer gains one point of Magic Armor"
},
"battlefieldtriage": {
"name": "Battlefield Triage",
"keywords": "bard enchantment spirit",
"classes": {
"Bard": "3"
},
"t": "Enchantment",
"s": "Spirit",
"r": "Touch",
"i": "\“Be a bastion of healing\” x3",
"m": "3 Yellow strips",
"e": "Bearer may cast Heal by announcing \“<Player> thou art made whole\”. Bearer must remove an Enchantment strip after each use of Heal",
"n": "Battlefield Triage is removed when the last strip is removed"
},
"battlemage": {
"name": "Battlemage",
"keywords": "wizard ambulant",
"classes": {
"Wizard": "6"
},
"t": "Archetype",
"s": "Neutral",
"e": "Use of Ambulant becomes unlimited",
"l": "May not purchase Enchantments or Magic Balls"
},
"bearstrength": {
"name": "Bear Strength",
"keywords": "druid enchantment sorcery",
"classes": {
"Druid": "3"
},
"t": "Enchantment",
"s": "Sorcery",
"r": "Other",
"i": "\"I enchant thee with the strength of the bear\" x3",
"m": "Red Strip",
"e": "Bearer’s melee weapons are <a href=\"/states/#SpecialEffects\" data-ajax=\"false\">Shield Crushing</a>"
},
"berserk": {
"name": "Berserk",
"keywords": "barbarian enchantment sorcery",
"classes": {
"Barbarian": "1"
},
"t": "Granted as Trait",
"s": "Sorcery",
"r": "Self",
"m": "Red Strip",
"e": "Bearer's melee weapons are <a href=\"/states/#SpecialEffects\" data-ajax=\"false\">Armor Breaking</a>"
},
"berserker": {
"name": "Berserker",
"keywords": "barbarian archetype",
"classes": {
"Barbarian": "6"
},
"t": "Archetype",
"s": "Neutral",
"e": "Player may choose to use <a href=\"/spells/a#adrenaline\" data-ajax=\"false\">Adrenaline</a> for its usual effect or to instantly charge <a href=\"/spells/r#rage\" data-ajax=\"false\">Rage</a>",
"l": "May not wear Armor, and loses all instances of <a href=\"/spells/b#bloodandthunder\" data-ajax=\"false\">Blood and Thunder</a>"
},
"blessedaura": {
"name": "Blessed Aura",
"keywords": "healer enchantment protection",
"classes": {
"Healer": "5"
},
"t": "Enchantment",
"s": "Protection",
"r": "Other",
"i": "\"I enchant thy person, arms, and armor\" x3",
"m": "White Strip",
"e": "<a href=\"/spells/definitions#resistant\" data-ajax=\"false\">Resistant</a> to all effects from the next source which would inflict a Wound, Death, State, or negatively affect them or their carried or worn equipment. Does not trigger against effects cast by the player"
},
"blessingagainstharm": {
"name": "Blessing Against Harm",
"keywords": "healer enchantment protection",
"classes": {
"Healer": "4"
},
"t": "Enchantment",
"s": "Protection",
"r": "Other",
"i": "\"I enchant thee against all harm\" x3",
"m": "White Strip",
"e": "<a href=\"/spells/definitions#resistant\" data-ajax=\"false\">Resistant</a> to all effects from the next source which would inflict a Wound, Death, State, or other negative effect. Does not trigger against effects cast by the player"
},
"blessingagainstwounds": {
"name": "Blessing Against Wounds",
"keywords": "healer monk enchantment protection",
"classes": {
"Healer": "1",
"Monk": "6"
},
"t": "Enchantment",
"s": "Protection",
"r": "Other",
"i": "\"I enchant thee against wounds\" x3",
"m": "White Strip",
"e": "<a href=\"/spells/definitions#resistant\" data-ajax=\"false\">Resistant</a> to Wounds. Does not count towards a players Enchantment limit",
"l": "May not be worn with any other Enchantments from the Protection School unless the other Enchantment is (ex)"
},
"blink": {
"name": "Blink",
"keywords": "assassin verbal sorcery insubstantial",
"classes": {
"Assassin": "3"
},
"t": "Verbal",
"s": "Sorcery",
"r": "Self",
"i": "\"I vanish from sight\"",
"e": "Player becomes <a href=\"/states/#Insubstantial\" data-ajax=\"false\">Insubstantial</a>. While Insubstantial in this way, player can move as they wish as long as they remain within 50’ from their starting point",
"l": "Caster may not end State within 10’ of a living enemy",
"n": "If the Insubstantial State is ended, the rest of the effect is ended as well. Caster may end this Insubstantial state at any time by using the exit incantation for Insubstantial"
},
"bloodandthunder": {
"name": "Blood and Thunder",
"keywords": "barbarian verbal spirit",
"classes": {
"Barbarian": "6"
},
"t": "Verbal",
"s": "Spirit",
"r": "Self",
"i": "\"Blood and Thunder!\"",
"e": "Player gains <a href=\"/spells/b#blessingagainstwounds\" data-ajax=\"false\">Blessing Against Wounds</a>",
"l": "<a href=\"/spells/definitions#killtrigger\" data-ajax=\"false\">Kill Trigger</a>",
"n": "Player must still wear a white strip to denote Blessing Against Wounds"
},
"breakconcentration": {
"name": "Break Concentration",
"keywords": "bard wizard verbal command suppressed",
"classes": {
"Bard": "3",
"Wizard": "2"
},
"t": "Verbal",
"s": "Command",
"r": "20'",
"i": "\"I command thee suppressed\"",
"e": "Target player is suppressed for 10 seconds"
},
"brutalstrike": {
"name": "Brutal Strike",
"keywords": "anti paladin barbarian verbal death cursed suppressed",
"classes": {
"AntiPaladin": "4",
"Barbarian": "5"
},
"t": "Verbal",
"s": "Death",
"r": "Unlimited",
"i": "\"And stay down!\"",
"e": "Victim is <a href=\"/states/#Cursed\" data-ajax=\"false\">Cursed</a>. Victim is also <a href=\"/states/#Suppressed\" data-ajax=\"false\">Suppressed</a> for 30 seconds",
"l": "<a href=\"/spells/definitions#woundtrigger\" data-ajax=\"false\">Wound Trigger</a>",
"n": "Brutal Strike targets the wounded or dead player and does not require verbal targeting"
},
"calllightning": {
"name": "Call Lightning",
"keywords": "druid verbal flame",
"classes": {
"Druid": "6"
},
"t": "Verbal",
"s": "Flame",
"r": "20'",
"i": "\"I call lightning’s flame to strike thee\" x3",
"e": "Target player dies"
},
"circleofprotection": {
"name": "Circle of Protection",
"keywords": "healer enchantment protection insubstantial",
"classes": {
"Healer": "4"
},
"t": "Enchantment",
"s": "Protection",
"r": "Self",
"i": "\"Circle of Protection\" x3",
"e": "The caster and up to five willing players within Touch range of the caster become Insubstantial. The caster may end Circle of Protection for all targets at any time by ending their Insubstantial State with the standard Incantation.<br>All targets:<ul><li>Lose all other States and Ongoing Effects.</li><li>May not move from their starting location.</li><li>Are unaffected by abilities that require the player to move.</li><li>May use magic and abilities on players under the effect of the same Circle of Protection as though they were not Insubstantial.</li><li>May end the effects of Circle of Protection on themselves at any time with the standard Incantation."
},
"combatcaster": {
"name": "Combat Caster",
"keywords": "bard",
"classes": {
"Bard": "6"
},
"t": "Archetype",
"s": "Neutral",
"e": "Does not require an empty hand to cast Magic."
},
"confidence": {
"name": "Confidence",
"keywords": "bard verbal sorcery",
"classes": {
"Bard": "1"
},
"t": "Verbal",
"s": "Sorcery",
"r": "Other",
"i": "\"My power grants thee confidence\"",
"e": "Target player may instantly Charge a single Magic or Ability.",
"l": "May not be used within 20’ of a living enemy."
},
"contagion": {
"name": "Contagion",
"keywords": "wizard enchantment death",
"classes": {
"Wizard": "5"
},
"t": "Enchantment",
"s": "Death",
"r": "Other",
"i": "\"May thou bear this plague to all\" x3",
"m": "Red Strip",
"e": "All melee weapons wielded by player are <a href=\"/states/#SpecialEffects\" data-ajax=\"false\">Wounds Kill</a>. Bearer is <a href=\"/states/#Fragile\" data-ajax=\"false\">Fragile</a>"
},
"corrosivemist": {
"name": "Corrosive Mist",
"keywords": "druid enchantment death",
"classes": {
"Druid": "2"
},
"t": "Enchantment",
"s": "Death",
"r": "Touch",
"i": "\"The mists of corrosion surround thee\" x3",
"m": "Three Red Strips",
"e": "Bearer may cast Destroy Armor by announcing \"<i>[Player] the mists of corrosion destroy your [armor location] armor</i>\". Bearer must remove a strip after each use of Destroy Armor",
"n": "Corrosive Mist is removed when the last strip is removed"
},
"corruptor": {
"name": "Corruptor",
"keywords": "anti-paladin archetype",
"classes": {
"AntiPaladin": "6"
},
"t": "Archetype",
"s": "Neutral",
"e": "Gain <a href=\"/spells/v#voidtouched\" data-ajax=\"false\">Void Touched</a> (Touch) 2/Refresh (m). <a href=\"/spells/t#terror\" data-ajax=\"false\">Terror</a> becomes 1/Life Charge x10.",
"l": "May not wield Great Weapons or Javelins and lose all instances of <a href=\"/spells/f#flameblade\" data-ajax=\"false\">Flame Blade</a>"
},
"coupdegrace": {
"name": "Coup de Grace",
"keywords": "some lowercase separated words used to search",
"classes": {
"Assassin": "6"
},
"t": "Verbal",
"s": "Death",
"r": "20'",
"i": "\"Death shall come for thee\" x3",
"e": "Target player dies",
"l": "Target must be Wounded when the caster begins the Incantation",
"n": "Even if the target has no Wounds by the end of the Incantation they still die"
},
"dervish": {
"name": "Dervish",
"keywords": "bard",
"classes": {
"Bard": "6"
},
"t": "Archetype",
"s": "Neutral",
"e": "Equipment costs are doubled. Each Verbal purchased gives double the uses. Example: 1/Life Charge x3 becomes 2/life Charge x3, 2/life becomes 4/life, 1/Refresh becomes 2/Refresh"
},
"destroyarmor": {
"name": "Destroy Armor",
"keywords": "wizard verbal death",
"classes": {
"Wizard": "4"
},
"t": "Verbal",
"s": "Death",
"r": "20'",
"i": "\"Death destroys thy [hit location] armor\" x3",
"e": "Armor on target hit location is subjected to <a href=\"/states/#SpecialEffects\" data-ajax=\"false\">Armor Destroying</a>",
"n": "Destroy Armor targets the player but affects the Hit Location. Visibility can be drawn to any part of the player, not just the desired Hit Location. Immunities, resistances, and other protections will only protect the armor from Destroy Armor if they specifically extend to the armor, such as Blessed Aura. Abilities like Enlightened Soul, Protection from Magic, and Adaptive Protection (Death) do not extend to armor and thus cannot protect against Destroy Armor. Ancestral Armor does not protect against verbal magic and thus cannot protect against Destroy Armor"
},
"destructionarrow": {
"name": "Destruction Arrow",
"keywords": "arrow archer sorcery",
"classes": {
"Archer": "1"
},
"t": "Specialty Arrow",
"s": "Sorcery",
"i": "\"Destruction Arrow\"",
"m": "<a href=\"/weapons/#Ammunition\" data-ajax=\"false\">Arrow</a> with red head cover labeled \"Destruction\"",
"e": "This arrow is <a href=\"/states/#SpecialEffects\" data-ajax=\"false\">Armor Destroying</a> and <a href=\"/states/#SpecialEffects\" data-ajax=\"false\">Shield Destroying</a>. Armor Destroying and Shield Destroying are applied after the normal effect of being hit with an arrow is applied"
},
"dimensionalrift": {
"name": "Dimensional Rift",
"keywords": "wizard verbal sorcery",
"classes": {
"Wizard": "4"
},
"t": "Verbal",
"s": "Sorcery",
"r": "20'",
"i": "\"The power of the aether consumes thee\" x3",
"e": "Target Insubstantial player dies"
},
"discordia": {
"name": "Discordia",
"keywords": "bard command enchantment",
"classes": {
"Bard": "5"
},
"t": "Enchantment",
"s": "Command",
"r": "Self",
"i": "\"My discordant melodies shall stymie my foes\" x3",
"m": "Red Strip",
"e": "Tie on five enchantment strips. Bearer may cast Break Concentration by announcing \"[Player] thou art suppressed\" and removing an enchantment strip. Enchantment is removed when the last strip is removed"
},
"dispelmagic": {
"name": "Dispel Magic",
"keywords": "druid healer scout wizard verbal sorcery",
"classes": {
"Druid": "3",
"Healer": "4",
"Scout": "3",
"Wizard": "3"
},
"t": "Verbal",
"s": "Sorcery",
"r": "20'",
"i": "\"By my power I dispel that magic\" x3",
"e": "All Enchantments on target are removed",
"n": "Will always remove enchantments if successfully cast on a valid target, regardless of the player’s Traits, States, Immunities, Ongoing Effects, or Enchantments (except Sleight of Mind)"
},
"draggedbelow": {
"name": "Dragged Below",
"keywords": "wizard verbal death",
"classes": {
"Wizard": "3"
},
"t": "Verbal",
"s": "Death",
"r": "20'",
"i": "\"Death comes for thee from below\" x3",
"e": "Target Stopped player dies"
},
"elementalbarrage": {
"name": "Elemental Barrage",
"keywords": "wizard verbal sorcery ball",
"classes": {
"Wizard": "6"
},
"t": "Verbal",
"s": "Sorcery",
"r": "Self",
"i": "\"I am filled with the power of magic\"",
"e": "Caster may use Magic Balls they are currently carrying by stating the name of the Magic Ball immediately prior to throwing the ball in place of the incantation",
"l": "This magic ends if the caster picks up any additional Magic Balls or begins casting any new magic",
"n": "The effect is not an incantation, and so is not stopped by suppression, and may be used while moving, etc."
},
"empower": {
"name": "Empower",
"keywords": "bard verbal sorcery",
"classes": {
"Bard": "2"
},
"t": "Verbal",
"s": "Sorcery",
"r": "Other",
"i": "\"I empower thee\"",
"e": "Target player regains one use of any per-life Ability or Magic they have expended",
"l": "Does not function on Empower, Confidence, or Restoration",
"n": "Does not allow a player to have more than their maximum uses of a Magic or Ability."
},
"enlightenedsoul": {
"name": "Enlightened Soul",
"keywords": "healer monk enchantment protection",
"classes": {
"Healer": "5",
"Monk": "1"
},
"t": "Enchantment",
"s": "Protection",
"r": "Other",
"i": "\"A distant magic has no hold upon thy now enlightened soul\" x3",
"m": "White Strip",
"e": "Player is unaffected by Verbal magic used at a Range greater than Touch",
"l": "Affects beneficial magic as well as harmful magic. Does not affect (ex) abilities",
"n": "Does not affect (ex) abilities, abilities with a Range of Touch, or abilities whose Range is greater than Touch but are used at a Range of Touch anyway"
},
"entangle": {
"name": "Entangle",
"keywords": "druid healer wizard ball subdual stopped",
"classes": {
"Druid": "1",
"Healer": "2",
"Wizard": "2"
},
"t": "Magic Ball",
"s": "Subdual",
"i": "\"The strength of earth is mine to evoke\" x3",
"m": "Brown Magic Ball",
"e": "Target is Stopped for 60 seconds. Engulfing"
},
"equipmentarmor1point": {
"name": "Equipment: Armor, 1 Point",
"keywords": "bard",
"classes": {
"Bard": "2"
},
"t": "Neutral",
"e": "Your class maximum armor limit increases one additional point"
},
"equipmentshieldmedium": {
"name": "Equipment: Shield, Medium",
"keywords": "bard healer shield medium",
"classes": {
"Bard": "5",
"Healer": "3"
},
"t": "Neutral",
"e": "May wield up to a medium shield"
},
"equipmentshieldsmall": {
"name": "Equipment: Shield, Small",
"keywords": "bard druid healer shield small",
"classes": {
"Bard": "3",
"Druid": "2",
"Healer": "1"
},
"t": "Neutral",
"e": "May wield a small shield"
},
"equipmentweapongreat": {
"name": "Equipment: Weapon, Great",
"keywords": "druid weapon great",
"classes": {
"Druid": "5"
},
"t": "Neutral",
"e": "May wield one <a href=\"/weapons/#Great\" data-ajax=\"false\">great weapon</a> at a time for each instance purchased (but may carry extras)"
},
"equipmentweaponhinged": {
"name": "Equipment: Weapon, Hinged",
"keywords": "druid weapon great",
"classes": {
"Healer": "2"
},
"t": "Neutral",
"e": "May wield one <a href=\"/weapons/#Hinged\" data-ajax=\"false\">hinged weapon</a> at a time for each instance purchased (but may carry extras)"
},
"equipmentweaponlong": {
"name": "Equipment: Weapon, Long",
"keywords": "bard druid wizard weapon long",
"classes": {
"Bard": "4",
"Druid": "4",
"Wizard": "5"
},
"t": "Neutral",
"e": "May wield one <a href=\"/weapons/#Long\" data-ajax=\"false\">long weapon</a> at a time for each instance purchased (but may carry extras)"
},
"equipmentweaponshort": {
"name": "Equipment: Weapon, Short",
"keywords": "bard druid wizard weapon short",
"classes": {
"Bard": "1",
"Druid": "1",
"Healer": "1",
"Wizard": "1"
},
"t": "Neutral",
"e": "May wield one <a href=\"/weapons/#Short\" data-ajax=\"false\">short weapon</a> at a time for each instance purchased (but may carry extras)"
},
"essencegraft": {
"name": "Essence Graft",
"keywords": "druid enchantment sorcery",
"classes": {
"Druid": "5"
},
"t": "Enchantment",
"s": "Sorcery",
"r": "Other",
"i": "\"I enchant thee with essence graft\" x3",
"m": "Yellow Strip",
"e": "Bearer may wear up to three additional Enchantments. Essence Graft does not count towards the bearer’s Enchantment limit",
"l": "Bearer may only wear (m) Enchantments from the caster of Essence Graft. This ability may not be used in conjunction with any other similar ability or magic",
"n": "If Essence Graft is removed, the bearer chooses which (m) Enchantments to lose to meet their new Enchantment limit, if necessary"
},
"evoker": {
"name": "Evoker",
"keywords": "wizard",
"classes": {
"Wizard": "6"
},
"t": "Archetype",
"s": "Neutral",
"e": "Verbals purchased may only be of range Touch or Self. <a href=\"/spells/e#elementalbarrage\" data-ajax=\"false\">Elemental Barrage</a> becomes Charge x10",
"n": "Elemental Barrage must still be purchased"
},
"evolution": {
"name": "Evolution",
"keywords": "scout enchantment sorcery",
"classes": {
"Scout": "4"
},
"t": "Enchantment",
"s": "Sorcery",
"r": "Self",
"e": "May wear an additional Enchantment. Evolution does not count towards the bearer’s Enchantment limit",
"n": "This ability does work in conjunction with Attuned, Essence Graft, or Phoenix Tears so long as the other limitations of those Enchantments are followed"
},
"experienced": {
"name": "Experienced",
"keywords": "bard druid healer wizard experiended",
"classes": {
"Bard": "1",
"Druid": "1",
"Healer": "1",
"Wizard": "1"
},
"t": "Neutral",
"s": "Neutral",
"e": "A single per-life Verbal purchased becomes Charge x5 in addition to the normal frequency OR a single per- refresh Verbal purchased becomes Charge x10 in addition to the normal frequency. This Verbal must be determined before the game begins and cannot be changed",
"l": "Verbal must be 4th level or lower"
},
"extendimmunities": {
"name": "Extend Immunities",
"keywords": "paladin enchantment protection",
"classes": {
"Paladin": "3"
},
"t": "Enchantment",
"s": "Protection",
"r": "Other",
"i": "\"May the blessing of my god protect thee\" x3",
"m": "White Strip",
"e": "The target player gains either <a href=\"/states/#Immune\" data-ajax=\"false\">Immune</a> to <a href=\"/spells/definitions#school\" data-ajax=\"false\">Command</a> or Immune to <a href=\"/spells/definitions#school\" data-ajax=\"false\">Death</a>",
"l": "Type of Ability must be chosen at the time of casting and may not be changed. The caster may only have one instance of Extend Immunities active at a time"
},
"extension": {
"name": "Extension",
"keywords": "bard druid healer wizard meta magic",
"classes": {
"Bard": "3",
"Druid": "3",
"Healer": "3",
"Wizard": "3"
},
"t": "Meta-Magic",
"s": "Neutral",
"i": "\"Extension\"",
"e": "Verbal becomes 50'. Only works on verbals with a range of 20'"
},
"fingerofdeath": {
"name": "Finger of Death",
"keywords": "wizard verbal death",
"classes": {
"Wizard": "6"
},
"t": "Verbal",
"s": "Death",
"r": "20'",
"i": "\"I call upon death to smite thee\" x3",
"e": "Target player dies"
},
"fireball": {
"name": "Fireball",
"keywords": "wizard anti paladin ball flame",
"classes": {
"AntiPaladin": "6",
"Wizard": "4"
},
"t": "Magic Ball",
"s": "Flame",
"i": "\"The flame of fire is mine to evoke\" x3",
"m": "Red Magic Ball",
"e": "Fireball will have one of the following effects on the object first struck:<br>1. A weapon hit is destroyed<br>2. A shield hit is subject to <a href=\"/states/#SpecialEffects\" data-ajax=\"false\">Shield Destroying</a><br>3. Armor hit with Armor Points remaining is subject to <a href=\"/states/#SpecialEffects\" data-ajax=\"false\">Armor Destroying</a><br>4. A player hit dies."
},
"flameblade": {
"name": "Flame Blade",
"keywords": "druid anti paladin enchantment flame",
"classes": {
"AntiPaladin": "6",
"Druid": "4"
},
"t": "Enchantment",
"s": "Flame",
"r": "Other",
"i": "\"The element of fire shall infuse your weapons\" x3",
"m": "Red Strip and White Strip",
"e": "Bearer’s melee weapons are <a href=\"/states/#SpecialEffects\" data-ajax=\"false\">Armor Breaking</a> and <a href=\"/states/#SpecialEffects\" data-ajax=\"false\">Shield Crushing</a>. Bearer and weapons they hold are Immune to Flame"
},
"forcebarrier": {
"name": "Force Barrier",
"keywords": "wizard verbal sorcery",
"classes": {
"Wizard": "1"
},
"t": "Verbal",
"s": "Sorcery",
"r": "Self",
"i": "\"I shall not be harmed\"",
"e": "Player is Frozen for 30 seconds"
},
"forcebolt": {
"name": "Force Bolt",
"keywords": "druid wizard monk bolt ball sorcery",
"classes": {
"Druid": "2",
"Monk": "6",
"Wizard": "1"
},
"t": "Magic Ball",
"s": "Sorcery",
"i": "\"Forcebolt\" x3",
"m": "Blue Magic Ball",
"e": "Force Bolt will have one of the following effects on the object first struck:<br>1. A weapon hit is destroyed<br>2. Armor hit with Armor Points remaining is subject to <a href=\"/states/#SpecialEffects\" data-ajax=\"false\">Armor Breaking</a><br>3. A player hit receives a Wound to that hit location"
},
"giftofair": {
"name": "Gift of Air",
"keywords": "druid enchantment protection",
"classes": {
"Druid": "5"
},
"t": "Enchantment",
"s": "Protection",
"r": "Other",
"i": "\"I grant thee a gift of the air\" x3",
"m": "White Strip",
"e": "The effects of a melee weapon or <a href=\"/weapons/#Projectiles\" data-ajax=\"false\">projectile</a> which just struck the bearer are ignored, instead the bearer announces \“Gift of Air\” and becomes <a href=\"/states/#Insubstantial\" data-ajax=\"false\">Insubstantial</a>. If the bearer is wearing armor it is affected as normal in addition to triggering Gift of Air. Bearer may choose to return directly to their base immediately after Gift of Air activates. Melee weapons with the <a href=\"/states/#SpecialEffects\" data-ajax=\"false\">Armor Breaking</a>, <a href=\"/states/#SpecialEffects\" data-ajax=\"false\">Armor Destroying</a>, <a href=\"/states/#SpecialEffects\" data-ajax=\"false\">Shield Crushing</a>, or <a href=\"/states/#SpecialEffects\" data-ajax=\"false\">Shield Destroying</a> Special Effects will affect the bearer as normal and do not trigger Gift of Air.",
"l": "Bearer may not wield weapons or shields",
"n": "Bearer may end the Insubstantial state caused by Gift of Air at any time with the standard Incantation"
},
"giftofearth": {
"name": "Gift of Earth",
"keywords": "druid enchantment protection suppressed",
"classes": {
"Druid": "2"
},
"t": "Enchantment",
"s": "Protection",
"r": "Other",
"i": "\"I grant thee a gift of the earth\" x3",
"m": "White Strip",
"e": "Bearer gains one point of magic armor and is affected as per <a href=\"/spells/h#harden\" data-ajax=\"false\">Harden</a>."
},
"giftoffire": {
"name": "Gift of Fire",
"keywords": "druid enchantment sorcery",
"classes": {
"Druid": "3"
},
"t": "Enchantment",
"s": "Flame",
"r": "Other",
"i": "\"I grant thee a gift of the fire\" x3",
"m": "Red Strip and White Strip",
"e": "Bearer is Immune to Flame and gains <a href=\"/spells/h#heatweapon\" data-ajax=\"false\">Heat Weapon</a> 1/Refresh Charge x3"
},
"giftofwater": {
"name": "Gift of Water",
"keywords": "druid enchantment sorcery",
"classes": {
"Druid": "4"
},
"t": "Enchantment",
"s": "Sorcery",
"r": "Other",
"i": "\"I grant thee a gift of the water\" x3",
"m": "White Strip and Yellow Strip",
"e": "Bearer gains one point of magic armor and <a href=\"/spells/h#heal\" data-ajax=\"false\">Heal</a> (self- only) unlimited (m)"
},
"golem": {
"name": "Golem",
"keywords": "druid enchantment sorcery",
"classes": {
"Druid": "4"
},
"t": "Enchantment",
"s": "Sorcery",
"r": "Other",
"i": "\"From earth and clay I form thee\" x3",
"m": "White Strip and Red Strip",
"e": "Bearer is Immune to Death. Bearer is <a href=\"/states/#Cursed\" data-ajax=\"false\">Cursed</a>. Bearer can remove a Wound via Mend. Bearer may use the caster as an alternate respawn point while the caster is alive. Bearer may treat the caster as a base for the purposes of the effects which require the teammate to go to their base. Non-magical armor worn affected as per Imbue Armor. All Enchantments worn by the Bearer, including Golem, are Persistent while Golem is worn",
"l": "A caster may only have a single Golem Enchantment active at a time",
"n": "Greater Mend and Word of Mending will not remove a wound"
},
"greaterharden": {
"name": "Greater Harden",
"keywords": "healer warrior enchantment protection",
"classes": {
"Healer": "3",
"Warrior": "6"
},
"t": "Enchantment",
"s": "Protection",
"r": "Other",
"i": "\"I enchant thee with Greater Harden\" x3",
"m": "White Strip",
"e": "Shields and weapons wielded by the player are affected as per <a href=\"/spells/h#harden\" data-ajax=\"false\">Harden</a>. May only be cast on a player"
},
"greaterheal": {
"name": "Greater Heal",
"keywords": "healer paladin verbal spirit",
"classes": {
"Healer": "4",
"Paladin": "2"
},
"t": "Verbal",
"s": "Spirit",
"r": "Touch",
"i": "\"By the grace of the divine thou art healed\" x5",
"e": "All wounds are healed. Ignores the <a href=\"/states/#Cursed\" data-ajax=\"false\">Cursed</a> State"
},
"greatermend": {
"name": "Greater Mend",
"keywords": "archer druid wizard verbal sorcery",
"classes": {
"Archer": "6",
"Druid": "3",
"Wizard": "3"
},
"t": "Verbal",
"s": "Sorcery",
"r": "Touch",
"i": "\"Return this [object name] to its former glory\" x5",
"e": "Will repair a destroyed or damaged item or restore all armor points in one location"
},
"greaterrelease": {
"name": "Greater Release",
"keywords": "bard healer verbal sorcery",
"classes": {
"Bard": "2",
"Healer": "2"
},
"t": "Verbal",
"s": "Sorcery",
"r": "20'",
"i": "\"From all thine afflictions thou art released\" x2",
"e": "All ongoing effects and States are removed from the target. The caster may choose to leave some States or effects in place",
"n": "Greater Release may target Dead players. When used to end a State or Ongoing Effect imposed by a magic or ability with multiple effects, all other States and Ongoing Effects from the same source are also ended"
},
"greaterresurrect": {
"name": "Greater Resurrect",
"keywords": "healer verbal spirit",
"classes": {
"Healer": "5",
"Paladin": "4"
},
"t": "Verbal",
"s": "Spirit",
"r": "Touch",
"i": "\"By the grace of the divine thou art resurrected\" x5",
"e": "Target Dead player who has not moved more than 5' from where they died is returned to life. Enchantments on the player are retained. Any wounds on the player are healed. Works regardless of any States on the target, and removes <a href=\"/states/#Cursed\" data-ajax=\"false\">Cursed</a> if present."
},
"guardian": {
"name": "Guardian",
"keywords": "paladin archetype",
"classes": {
"Paladin": "6"
},
"t": "Archetype",
"s": "Neutral",
"e": "Gain <a href=\"/spells/i#imbueshield\" data-ajax=\"false\">Imbue Shield</a> (Touch) 1/Life (m) and <a href=\"/spells/m#martyr\" data-ajax=\"false\">Martyr</a> 2/Life Charge x3 (ex).",
"l": "Lose all instances of <a href=\"/spells/p#protectionfrommagic\" data-ajax=\"false\">Protection from Magic</a> and <a href=\"/spells/e#extendimmunities\" data-ajax=\"false\">Extend Immunities</a>. May only have one instance of Imbue Shield active at a time."
},
"harden": {
"name": "Harden",
"keywords": "healer warrior enchantment protection",