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I try to export your example of the "dino" with the custom windows templates with the creature module, and no mathers I pack all the files in executable, pck or zip in godot export, or if I use json file of the dino directly in the plugin or packed in the zip, the plugin doesn´t work in export. The files are exported (there is no problem in godot export, I configured that to export .json and .zip). The console shows that creature are unable to find json file. I think that the problem is that it try to find the file in "./" and not in "res://", but not sure.
I forgot: the plugin works in editor.
Edit: Godot version 2.1.4.
Export templates: Windows custom with and without debug in 64 bits.
More info:
Exporting project packed in exe (and json unzipped) throws:
CreatureGodot::load_json() - Loading file: ./utahraptorExport_character_data.json
CreatureGodot::load_json() - ERROR! Could not load file: ./utahraptorExport_character_data.json
Exporting project with assets packed in zip and json file unzipped:
Creature try to find the file inside the executable if it will be a directory.