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effects_test.tscn
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effects_test.tscn
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[gd_scene load_steps=17 format=3 uid="uid://3dufipekg2ig"]
[ext_resource type="PackedScene" uid="uid://by5e3l4per3bn" path="res://assets/GLTF format/sedan.glb" id="1_qqexc"]
[ext_resource type="Shader" path="res://hologram.gdshader" id="2_2g2lf"]
[ext_resource type="Shader" uid="uid://dnnw38ptx3rr3" path="res://fire_aura.tres" id="3_jjimp"]
[ext_resource type="Texture2D" uid="uid://chg7slixpwbjv" path="res://assets/objects/T_PerlinNoise_Tiled.png" id="4_nqfqf"]
[ext_resource type="Texture2D" uid="uid://dlu858b1pe7km" path="res://assets/objects/T_fire_flipbook4_sm.png" id="5_imuni"]
[ext_resource type="Shader" path="res://shield.gdshader" id="6_hfmf2"]
[ext_resource type="ArrayMesh" uid="uid://cdt5ygdcnkjwu" path="res://assets/objects/rocket.obj" id="7_gb0wa"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_l5nfl"]
render_priority = 0
shader = ExtResource("2_2g2lf")
shader_parameter/lines1 = 162.0
shader_parameter/lines2 = 48.0
shader_parameter/color = Color(0.215686, 0.619608, 1, 1)
shader_parameter/_emission = 7.399
shader_parameter/_fresnel = 1.574
[sub_resource type="ShaderMaterial" id="ShaderMaterial_6f863"]
render_priority = 0
shader = ExtResource("3_jjimp")
shader_parameter/aura_color = Color(1, 0.572549, 0.235294, 1)
shader_parameter/aura_intensity = 10.0
shader_parameter/speed = Vector2(10, 30)
shader_parameter/aura_scale = 0.007
shader_parameter/aura_texture = ExtResource("4_nqfqf")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vddqv"]
transparency = 1
shading_mode = 0
vertex_color_use_as_albedo = true
vertex_color_is_srgb = true
albedo_texture = ExtResource("5_imuni")
billboard_mode = 3
billboard_keep_scale = true
particles_anim_h_frames = 5
particles_anim_v_frames = 5
particles_anim_loop = false
proximity_fade_enabled = true
proximity_fade_distance = 0.25
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_stulw"]
emission_shape_scale = Vector3(0.6, 0.2, 0.8)
emission_shape = 3
emission_box_extents = Vector3(1, 1, 1)
angle_min = -180.0
angle_max = 180.0
radial_velocity_min = 0.1
radial_velocity_max = 0.15
gravity = Vector3(2.08165e-12, 1, 2.08165e-12)
anim_speed_min = 1.0
anim_speed_max = 1.0
[sub_resource type="QuadMesh" id="QuadMesh_l0cjp"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_njta8"]
frequency = 0.0897
fractal_type = 2
fractal_octaves = 1
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_413lk"]
seamless = true
noise = SubResource("FastNoiseLite_njta8")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ywbee"]
render_priority = 0
shader = ExtResource("6_hfmf2")
shader_parameter/albedo = Color(0.411765, 0.937255, 1, 1)
shader_parameter/emission_color = Color(0.458824, 0.870588, 0.976471, 1)
shader_parameter/emission_strength = 8.381
shader_parameter/rim_steepness = 3.0
shader_parameter/uv_scale = Vector3(1, 1, 1)
shader_parameter/uv_offset = Vector3(2.08165e-12, 1, -0.5)
shader_parameter/texture_noise = SubResource("NoiseTexture3D_413lk")
[sub_resource type="SphereMesh" id="SphereMesh_g6m0w"]
lightmap_size_hint = Vector2i(49, 25)
material = SubResource("ShaderMaterial_ywbee")
radius = 1.5
height = 3.0
[node name="effects_test" type="Node3D"]
[node name="sedan" parent="." instance=ExtResource("1_qqexc")]
[node name="body" parent="sedan/sedan" index="0"]
surface_material_override/0 = SubResource("ShaderMaterial_l5nfl")
surface_material_override/1 = SubResource("ShaderMaterial_l5nfl")
surface_material_override/2 = SubResource("ShaderMaterial_l5nfl")
surface_material_override/5 = SubResource("ShaderMaterial_l5nfl")
[node name="sedan2" parent="." instance=ExtResource("1_qqexc")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.85136, 0, 0)
[node name="body" parent="sedan2/sedan" index="0"]
material_overlay = SubResource("ShaderMaterial_6f863")
[node name="Fire" type="GPUParticles3D" parent="sedan2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.745969, 0)
material_override = SubResource("StandardMaterial3D_vddqv")
amount = 50
process_material = SubResource("ParticleProcessMaterial_stulw")
draw_pass_1 = SubResource("QuadMesh_l0cjp")
[node name="sedan3" parent="." instance=ExtResource("1_qqexc")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.86907, 0, 0)
[node name="MeshInstance3D" type="MeshInstance3D" parent="sedan3"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.08165e-12, 0.5, 2.08165e-12)
mesh = SubResource("SphereMesh_g6m0w")
[node name="sedan4" parent="." instance=ExtResource("1_qqexc")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -11.7184, 0, 0)
[node name="Rocket" type="MeshInstance3D" parent="sedan4"]
transform = Transform3D(-0.719462, 0.69451, -0.00546277, 0.69452, 0.719473, -4.27746e-11, 0.00393032, -0.003794, -0.999985, 0, 1.5391, 0)
mesh = ExtResource("7_gb0wa")
skeleton = NodePath("../..")
[editable path="sedan"]
[editable path="sedan2"]