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MiniTank.tscn
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MiniTank.tscn
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://assets/mini_tank/mini_tank.obj" type="PackedScene" id=1]
[ext_resource path="res://MiniTank.gd" type="Script" id=2]
[sub_resource type="BoxShape" id=1]
extents = Vector3( 1, 0.252528, 0.561021 )
[node name="MiniTank" instance=ExtResource( 1 )]
script = ExtResource( 2 )
[node name="MeshInstance" parent="." index="0"]
visible = false
[node name="Head_Cube001" parent="." index="1"]
transform = Transform( -1, 0, -3.25841e-07, 0, 1, 0, 3.25841e-07, 0, -1, 0, 0, 0 )
[node name="Cannon_Cube005" parent="." index="2"]
transform = Transform( -1, 0, -3.25841e-07, 0, 1, 0, 3.25841e-07, 0, -1, 0, 0, 0 )
[node name="Body_Cube003" parent="." index="3"]
transform = Transform( -1, 0, -3.25841e-07, 0, 1, 0, 3.25841e-07, 0, -1, 0, 0, 0 )
[node name="CollisionShape" type="CollisionShape" parent="." index="4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.192337, 0 )
shape = SubResource( 1 )
[node name="CamPos" type="Position3D" parent="." index="5"]
transform = Transform( 1, 0, 0, 0, 0.896595, 0.442852, 0, -0.442852, 0.896595, 0, 3.47791, 3.90538 )
[node name="RayCast" type="RayCast" parent="." index="6"]
enabled = true
cast_to = Vector3( 0, -2, 0 )