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Assuming all goes to plan, the sprite engine should handle any 3 colours from full palette of 16 per sprite. This could look amazing using the NULA to provide 16 distinct colours from a palette of 4096.
Obviously the palette can be altered on a per level / screen basis as well.
Would need to work with Dethmunk to make the palette look amazing!
The text was updated successfully, but these errors were encountered:
Assuming all goes to plan, the sprite engine should handle any 3 colours from full palette of 16 per sprite. This could look amazing using the NULA to provide 16 distinct colours from a palette of 4096.
Obviously the palette can be altered on a per level / screen basis as well.
Would need to work with Dethmunk to make the palette look amazing!
The text was updated successfully, but these errors were encountered: