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NULA version? #29

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kieranhj opened this issue Nov 30, 2017 · 3 comments
Open

NULA version? #29

kieranhj opened this issue Nov 30, 2017 · 3 comments

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@kieranhj
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Assuming all goes to plan, the sprite engine should handle any 3 colours from full palette of 16 per sprite. This could look amazing using the NULA to provide 16 distinct colours from a palette of 4096.
Obviously the palette can be altered on a per level / screen basis as well.
Would need to work with Dethmunk to make the palette look amazing!

@simondotm
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Agree. Was thinking the game could ask user if they want NULA enhanced version? Y/N

@kieranhj
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Might be a separate version as the sprites will all be different. Also going to come a way afterwards I think.

@kieranhj
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Let's say postponed to next milestone.

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