You need to have installed a C++ compiler which supports C++11 (or later) and CMake ≥ 3.4.
Arch Linux: | sudo pacman -S gcc cmake |
Debian/Ubuntu: | sudo apt install g++ cmake |
Fedora: | sudo dnf install gcc-c++ cmake |
macOS: | brew install cmake libomp |
openSUSE: | sudo zypper install gcc-c++ cmake |
Open a terminal, cd into the primecount directory and run:
cmake .
cmake --build . --parallel
sudo cmake --install .
sudo ldconfig
On macOS the default AppleClang C/C++ compiler can be installed using
xcode-select --install
. If you have installed the homebrew package
manager then AppleClang is usually already installed on your Mac.
Open a terminal, cd into the primecount directory and run:
# Install CMake & the OpenMP library
brew install cmake libomp
CXXFLAGS="-I$(brew --prefix libomp)/include" LDFLAGS="-L$(brew --prefix libomp)/lib" cmake .
cmake --build . --parallel
sudo cmake --install .
Open a terminal, cd into the primecount directory and run:
cmake -G "Unix Makefiles" .
cmake --build . --parallel
First install Visual Studio (includes CMake) on your Windows PC. Then go to the start menu, select Visual Studio and open a x64 Command Prompt. Now cd into the primecount directory and run the commands below:
# Use 'cmake -G' to find your Visual Studio version
cmake -G "Visual Studio 17 2022" .
cmake --build . --config Release
# Optionally install using Admin shell
cmake --install . --config Release
Open a terminal, cd into the primecount directory and run:
cmake . -DBUILD_TESTS=ON
cmake --build . --parallel
ctest
For developers hacking on primecount's source code the test/README.md document contains more information about primecount testing such as testing in debug mode and testing using GCC/Clang sanitizers.
By default the primecount binary, the static libprimecount and
libprimesieve will be built. The build options can be modified at
the configure step using e.g. cmake . -DBUILD_TESTS=ON
.
option(BUILD_PRIMECOUNT "Build the primecount binary" ON)
option(BUILD_LIBPRIMESIEVE "Build libprimesieve" ON)
option(BUILD_SHARED_LIBS "Build the shared libprimecount" OFF)
option(BUILD_STATIC_LIBS "Build the static libprimecount" ON)
option(BUILD_MANPAGE "Regenerate man page using a2x program" OFF)
option(BUILD_TESTS "Build the test programs" OFF)
option(WITH_LIBDIVIDE "Use libdivide.h" ON)
option(WITH_OPENMP "Enable OpenMP multi-threading" ON)
option(WITH_DIV32 "Use 32-bit division instead of 64-bit division whenever possible" ON)
option(WITH_MSVC_CRT_STATIC "Link primecount.lib with /MT instead of the default /MD" OFF)
option(WITH_FLOAT128 "Use __float128 (requires libquadmath), increases precision of Li(x) & RiemannR" OFF)
option(WITH_JEMALLOC "Use jemalloc allocator" OFF)
When packaging primecount for e.g. a Linux distro it is best to change a few of the default options.
primecount includes the libprimesieve dependency in its source tree and libprimesieve is built by default. When packaging primecount it is better to install libprimesieve using the package manager and not build libprimesieve from source. You can achieve this using:
cmake . -DBUILD_LIBPRIMESIEVE=OFF
By default primecount builds the primecount binary and the static libprimecount. Usually Linux distros don't want to package static libraries. Hence you can build the primecount binary and the shared libprimecount using:
cmake . -DBUILD_SHARED_LIBS=ON -DBUILD_STATIC_LIBS=OFF
primecount includes an up to date man page at doc/primecount.1
.
That man page has been generated from doc/primecount.txt
using
the a2x
program from the asciidoc
package. Usually when packaging
primecount it is recommended to regenerate the man page. In order to
regenerate the man page you need to install the asciidoc
package and
then build primecount using cmake . -DBUILD_MANPAGE=ON
.
Debian/Ubuntu: | sudo apt install asciidoc-base |
Fedora: | sudo dnf install asciidoc |
openSUSE: | sudo zypper install asciidoc |
Arch Linux: | sudo pacman -S asciidoc |