diff --git a/README.md b/README.md index f1fb675..e67e10f 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ ![alt tag](https://github.com/kmkolasinski/AwesomeBump/blob/master/Sources/resources/githubimage2.jpg) -AwesomeBump 3.0.2 +AwesomeBump Pi =========== AwesomeBump is a free and open source program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Insane Bump or commercial tool: Crazy Bump. Since 3.0 AB supports the PBR lightning model (roughness and metallic textures were introduced). @@ -48,8 +48,31 @@ See the [pdf ](https://github.com/kmkolasinski/AwesomeBump/releases/download/Bui 5.) If everything gone well AB should start after compilation process. See Bin/ folder. There should be an AwesomeBump file now. +New in version Pi (3.14) +=========== +1) Added tessellation grid preview button + +2) Added normal map mixer tool + +3) Font size can be channged + +4) DOF - filter in 3D window added + +5) Mipmap levels in "base map to others" tool + +6) materials texture tool added + +7) Now all images work with: drag and drop to materials, copy from clipboard, copy to clipboard + +8) Project manager filter tool + +9) Mesh can be dragged to the 3D widget + +10) In "bump mapping" roughness texture is taken as glossines texture +11) Apply UV transformation button added +12) Plus some bug fixes and minor changes. New in version 3.0 + update 3.0.2 (29.03.15) ===========