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I've been using this patched version of tf5 for a while on a talker called the dockyard (wooooooooooooooy.com 4000).
You have to switch unicode on using the unicode command, after which, some output displays unicode characters. A good example is the 'testcard' command. The bordered around the output will be a unicode character.
Now, the problem arises... if I display testcard, then switch to another world and back again, some of the unicode characters get all confused. If I page up through some output and then back down again, the characters display fine.
Hi,
I've been using this patched version of tf5 for a while on a talker called the dockyard (wooooooooooooooy.com 4000).
You have to switch unicode on using the unicode command, after which, some output displays unicode characters. A good example is the 'testcard' command. The bordered around the output will be a unicode character.
Now, the problem arises... if I display testcard, then switch to another world and back again, some of the unicode characters get all confused. If I page up through some output and then back down again, the characters display fine.
Example images showing what I mean:
http://imgur.com/1jpV6,jHXm6,DwnSg
There's three images to switch betweem, a before, an after_world_switch and an after_page_up_down.
Is this a problem with the code or could it be something else?
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