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Sometimes hard to see which trooper is selected #38

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GoogleCodeExporter opened this issue Mar 15, 2015 · 2 comments
Open

Sometimes hard to see which trooper is selected #38

GoogleCodeExporter opened this issue Mar 15, 2015 · 2 comments

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@GoogleCodeExporter
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There are some situations when it's not easy to see which trooper is currently 
selected. The most obvious example is at the start of a mission when everyone 
is crammed in the ship. Also, when a soldier is out of movement points. Having 
an indicator on the ground looks good, but it can easily be obscured e.g. in a 
building.

How about some kind of glow, or outline effect, or possibly some kind of marker 
hovering above the trooper. Something animated catches the eye more easily.

It might sometimes be useful to have an indicator like the "enemy spotted" 
arrow, which shows the direction to the selected trooper when it's off screen.


Original issue reported on code.google.com by [email protected] on 24 Aug 2011 at 12:22

@GoogleCodeExporter
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Agreed. Would be nice to have a little more active effect.

Original comment by [email protected] on 11 Sep 2011 at 4:25

  • Changed state: Accepted

@GoogleCodeExporter
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Original comment by [email protected] on 31 Oct 2011 at 11:34

  • Added labels: Priority-Low
  • Removed labels: Priority-Medium

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