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[Bug] Interpolation mode in object viewer cannot be changed. #1061
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Interpolation must be as a result of the texture caching changes to speed up reloads. That should be easy enough to sort, although I'm not sure of the value of it. Antialising has always required a restart of the program to change. |
'Antialising has always required a restart of the program to change.' |
I've now altered the interpolation option to clear the loaded textures when changed. With the main game specifically, not unless you're using the GL menu, but the viewers need a restart to change antialiasing. TLDR: |
Description
as the title said
Reproduction
i use fujikyu train from this website: https://charlesindobve.yolasite.com/japanese-railways.php
i just load the extension.cfg file to object viewer and press F8 to open the options window.
it seems the interpolation mode only can be changed once, and i cant see the difference when raising or lowering the anti aliasing level.
default, using anisotropic.
i change it to nearest Neighbour
i change it back to anisotropic but still looks the same as nearest neighbour
Related information
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