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I got the same warnings after refresh page. I have event listener song.once('unlock', callback) and when I make click anywhere I trigger event unlock and there (in callback function I can invoke play() again). And this 'click' should be from user. when you try to do 'document.body.click()' nothing happen. Who knows some solution?
This bug was noticed when manually refreshing the game.html window. Audio continues to work fine, but the warning shows up in the console log
HTML5 Audio pool exhausted goldfire/howler.js#1110
howler.min.js:2 The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://goo.gl/7K7WLu
howler.min.js:2 HTML5 Audio pool exhausted, returning potentially locked audio object.
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