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Sometimes when magic is used the game just softlock. I attacked a savestate of when this thing can happen. Just cast the magic on foes. It seems to happends only on n3ds
Steps to reproduce
I tries different configuration to make more accurate as possible, only exeption are dynamic recompiler (the emulation just wont work without it seems, and threaded rendering is set to asynchronous for speed reason.)
I used original bios and the game in chd format.
When did the behavior start?
I can send savestate to the exact point.
Your device/OS/platform/architecture
N3ds, on windows it seems fine.
Logs (enable file logging and set log levels to DEBUG for core and frontend)
Screenshots (if needed for visual confirmation)
Others (save states and/or save files nearest to the affected area, compressed)
Description
Sometimes when magic is used the game just softlock. I attacked a savestate of when this thing can happen. Just cast the magic on foes. It seems to happends only on n3ds
Steps to reproduce
I tries different configuration to make more accurate as possible, only exeption are dynamic recompiler (the emulation just wont work without it seems, and threaded rendering is set to asynchronous for speed reason.)
I used original bios and the game in chd format.
When did the behavior start?
I can send savestate to the exact point.
Your device/OS/platform/architecture
N3ds, on windows it seems fine.
Logs (enable file logging and set log levels to DEBUG for core and frontend)
Screenshots (if needed for visual confirmation)
Others (save states and/or save files nearest to the affected area, compressed)
Langrisser IV (English v1.3) .zip
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