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Steam Deck HIDAPI controller detected even when running with Steam Input #11215
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I can reproduce this on 3.1.3 with my own project on a Steam Deck: Launching the game through Steam shows one gamepad and works fine:
Launching standalone outside of Steam, SDL enumerates two gamepads and I get double inputs:
Note slightly different names of 1. between scenarios |
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Fixes libsdl-org#11214 Fixes libsdl-org#11215 (cherry picked from commit 8a30def)
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This is fixed and is queued up for the next SDL2 update. Feel free to try out the latest main/SDL2 code and verify it there. |
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See taisei-project/taisei#388
I don't own a Steam Deck (sad face) so I can't reproduce the issue myself.
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