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better think time #17013

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schlawg opened this issue Feb 19, 2025 · 2 comments
Open

better think time #17013

schlawg opened this issue Feb 19, 2025 · 2 comments
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offline bots play offline bots (or whatever we end up calling it)

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@schlawg
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schlawg commented Feb 19, 2025

all bots need a more believable think time behavior.

@schlawg schlawg added the offline bots play offline bots (or whatever we end up calling it) label Feb 19, 2025
@schlawg schlawg self-assigned this Feb 19, 2025
@schlawg schlawg moved this to Ready in offline bots Feb 19, 2025
@schlawg schlawg moved this from Ready to In progress in offline bots Feb 22, 2025
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schlawg commented Feb 22, 2025

Open questions blocking me getting started - do we need parameterized think times per bot with an editor UI? how does an opponent's time management impact games (besides the obvious - running out of time) at the really fast time controls?

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schlawg commented Feb 23, 2025

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Labels
offline bots play offline bots (or whatever we end up calling it)
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