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Releases: lightsoutgames/godot-tts

Release v0.7.5

02 Nov 20:12
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Bump tts-rs version.

Release v0.7.4

02 Nov 17:53
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Bump dependency.

Release v0.7.3

30 Oct 16:08
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Upgrade env_logger.

Release v0.7.2

14 Oct 18:30
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Fix Android initialization.

Release v0.7.1

09 Oct 16:31
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Release v0.7.0

09 Oct 15:03
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Add `Utterance` as tool script to work around https://github.com/godo…

Release v0.6.5

21 Sep 21:36
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Pin minimum tts version to work around Tolk string-handling issue.

Release v0.6.4

02 Sep 23:44
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We do, in fact, seem to need 0.9.0-preview.0.

This resolves the previously-noticed bindgen issue, where gdnative and speech-dispatcher require conflicting versions.

The early iOS build failures appear due to attempting to link AppKit on iOS, where it doesn't exist. This seemed to work on Rust 1.45, but now fails on 1.46.

Hopefully, this plus tts-rs changes get this building under iOS again.

Release v0.6.2

27 Aug 21:38
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Use actual `normal_rate` getter so we don't repeat ourselves.

Release v0.6.1

25 Aug 18:06
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Add dependencies to debug gdnlib so debug exports work.