Releases: lightsoutgames/godot-tts
Releases · lightsoutgames/godot-tts
Release v0.7.5
Bump tts-rs version.
Release v0.7.4
Bump dependency.
Release v0.7.3
Upgrade env_logger.
Release v0.7.2
Fix Android initialization.
Release v0.7.1
rm rm
Release v0.7.0
Add `Utterance` as tool script to work around https://github.com/godo…
Release v0.6.5
Pin minimum tts version to work around Tolk string-handling issue.
Release v0.6.4
We do, in fact, seem to need 0.9.0-preview.0. This resolves the previously-noticed bindgen issue, where gdnative and speech-dispatcher require conflicting versions. The early iOS build failures appear due to attempting to link AppKit on iOS, where it doesn't exist. This seemed to work on Rust 1.45, but now fails on 1.46. Hopefully, this plus tts-rs changes get this building under iOS again.
Release v0.6.2
Use actual `normal_rate` getter so we don't repeat ourselves.
Release v0.6.1
Add dependencies to debug gdnlib so debug exports work.