-
Notifications
You must be signed in to change notification settings - Fork 142
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Tiling an image #724
Comments
This isn't yet implemented. See also discussion in #722 - we currently only properly support the I don't think there's an existing issue for this, thanks for reporting. |
Oh, thanks for the explanation. I didn't catch up with the discussion in #722...! |
I have the code to get extend modes working in the fine shader but it’ll take more work to plumb it through the pipeline. I’d also like to support different extend modes for the x/y directions along with (at least) nearest neighbor sampling but those will require changes to peniko. |
Just jumping in to say this is a super useful feature! It’d be awesome to see both better support for the current API and the addition of |
@dfrg any chance you have a branch with the changes to the |
Sorry for the delay. I have a PR up for this at #766 |
Cool, thank you! |
Scene::fill()
acceptspeniko::BrushRef::Image
as a brush, and I expect it fills the shape with repetition of the specified image ifExtend::Repeated
is specified. However, the following code doesn't fill. Is this the expected result? Is something wrong in my code?The text was updated successfully, but these errors were encountered: