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GameTypeMenu.cs
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GameTypeMenu.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Android.App;
using Android.Content;
using Android.OS;
using Android.Runtime;
using Android.Views;
using Android.Widget;
namespace WorldOnPalm
{
[Activity(Label = "WorldOnPalm", Theme = "@android:style/Theme.Black.NoTitleBar.Fullscreen", ScreenOrientation = Android.Content.PM.ScreenOrientation.Portrait, ConfigurationChanges = Android.Content.PM.ConfigChanges.Orientation | Android.Content.PM.ConfigChanges.ScreenSize | Android.Content.PM.ConfigChanges.KeyboardHidden)]
public class GameTypeMenu : Activity
{
ImageView vrstaIgreView;
string nick;
int igra = 1;
int firstTouch;
int lastTouch;
protected override void OnCreate(Bundle savedInstanceState)
{
RequestWindowFeature(WindowFeatures.NoTitle);
base.OnCreate(savedInstanceState);
SetContentView(Resource.Layout.GameTypeManu);
nick = Intent.GetStringExtra("nick") ?? "Data not available";
ImageButton pokreniButton = FindViewById<ImageButton>(Resource.Id.pokreniButton);
pokreniButton.Click += delegate {
Intent activity2;
if (igra == 1)
{
activity2 = new Intent(this, typeof(KlasicnaIgra));
StartActivity(activity2);
}
if (igra == 2)
{
activity2 = new Intent(this, typeof(HostOrJoin));
activity2.PutExtra("nick", nick);
StartActivity(activity2);
}
if (igra == 3)
{
activity2 = new Intent(this, typeof(Dvoboj));
StartActivity(activity2);
}
};
vrstaIgreView = FindViewById<ImageView>(Resource.Id.vrstaIgreView);
vrstaIgreView.Touch += TouchMeImageViewOnTouch;
}
void desno()
{
if (igra == 1) {
vrstaIgreView.SetImageResource(Resource.Drawable.vlak);
igra = 2;
}
else if (igra == 2)
{
vrstaIgreView.SetImageResource(Resource.Drawable.dvoboj);
igra = 3;
}
}
void lijevo()
{
if (igra == 2)
{
vrstaIgreView.SetImageResource(Resource.Drawable.klasicna);
igra = 1;
}
else if (igra == 3)
{
vrstaIgreView.SetImageResource(Resource.Drawable.vlak);
igra = 2;
}
}
private void TouchMeImageViewOnTouch(object sender, View.TouchEventArgs touchEventArgs)
{
switch (touchEventArgs.Event.Action)
{
case MotionEventActions.Down:
firstTouch=(int)touchEventArgs.Event.GetX();
break;
case MotionEventActions.Move:
break;
case MotionEventActions.Up:
lastTouch = (int)touchEventArgs.Event.GetX();
if(lastTouch - firstTouch < -100)
{
desno();
}
else if(lastTouch - firstTouch > 100)
{
lijevo();
}
break;
default:
break;
}
}
}
}