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blackberry.xml
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blackberry.xml
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<project default="help">
<!--
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<!-- LOAD PROPERTIES -->
<property prefix="properties" file="project.properties" />
<property name="build.dir" location="build" />
<property name="widget.dir" location="${build.dir}/widget" />
<property name="code.sign" value="false" />
<property name="generate.ext" value="cod" />
<!-- BlackBerry WebWorks Packager directory is required. -->
<fail unless="properties.blackberry.bbwp.dir" message="Please specify BlackBerry WebWorks Packager directory using 'blackberry.bbwp.dir' in your 'project.properties' file." />
<!-- OS identification -->
<condition property="isMacOSX" else="false">
<and>
<os family="mac" />
<os family="unix" />
</and>
</condition>
<condition property="javaloader" value="${properties.blackberry.bbwp.dir}/bin/javaloader" else="${properties.blackberry.bbwp.dir}/bin/JavaLoader.exe">
<equals arg1="${isMacOSX}" arg2="true" />
</condition>
<condition property="bbwp" value="${properties.blackberry.bbwp.dir}/bbwp" else="${properties.blackberry.bbwp.dir}/bbwp.exe">
<equals arg1="${isMacOSX}" arg2="true" />
</condition>
<!-- LOAD DEVICE -->
<target name="load-device" depends="package-app">
<bbwp code-sign="true" />
<exec executable="${javaloader}" dir="." failonerror="true">
<arg value="-u" />
<arg value="-w${properties.blackberry.sim.password}" />
<arg value="load" />
<arg file="${build.dir}/StandardInstall/${cod.name}.cod" />
</exec>
</target>
<!-- DEBUG-LOAD DEVICE -->
<target name="debug-device" depends="package-app">
<bbwp code-sign="true" debug="true" />
<exec executable="${javaloader}" dir="." failonerror="true">
<arg value="-u" />
<arg value="-w${properties.blackberry.sim.password}" />
<arg value="load" />
<arg file="${build.dir}/StandardInstall/${cod.name}.cod" />
</exec>
</target>
<!-- LOAD SIMULATOR -->
<target name="load-simulator" depends="build">
<!-- Find the simulator directory -->
<set-simulator-dir />
<!-- Locate BBWP simulator directory. There may be multiple, so choose the first. -->
<path id="bbwp.sim.path">
<first>
<fileset dir="${properties.blackberry.bbwp.dir}/simpack">
<include name="**/handhelds.manifest.txt" />
</fileset>
</first>
</path>
<dirname property="bbwp.sim.dir" file="${toString:bbwp.sim.path}" />
<!-- Simulator directory: Use sim.dir property if set in project.properties file.
Otherwise, use bbwp simulator directory. -->
<condition
property="simulator.dir"
value="${properties.blackberry.sim.dir}"
else="${bbwp.sim.dir}">
<available file="${properties.blackberry.sim.dir}" type="dir" />
</condition>
<echo message="Simulator directory=${simulator.dir}" />
<!-- Simulator binary: Use sim.bin property if set in project.properties file
or try setting to 'defaultSimulator.bat' in simulator directory. -->
<condition
property="sim.bin"
value="${properties.blackberry.sim.bin}"
else="defaultSimulator.bat">
<available file="${simulator.dir}/${properties.blackberry.sim.bin}"/>
</condition>
<!-- If simulator executable does not exist, use the first device listed
in the 'handhelds.manifest.txt' file in the simulator directory. -->
<loadfile
property="device.list"
srcFile="${simulator.dir}/handhelds.manifest.txt">
<filterchain>
<tokenFilter>
<stringtokenizer/>
</tokenFilter>
</filterchain>
</loadfile>
<propertyregex property="device"
input="${device.list}"
regexp="^\d{4}"
select="\0"
override="true" />
<property name="device.bin" value="${device}.bat" />
<condition
property="simulator.bin"
value="${sim.bin}"
else="${device.bin}">
<available file="${simulator.dir}/${sim.bin}" />
</condition>
<echo message="Simulator executable=${simulator.dir}/${simulator.bin}" />
<!-- Close running simulators -->
<echo message="Closing all running simulators..." />
<exec executable="${simulator.dir}/fledgecontroller.exe" dir="${simulator.dir}" spawn="false">
<arg value="/execute=kill" />
</exec>
<!-- MDS directory: Use mds.dir property if set in project.properties file.
Otherwise, use bbwp MDS directory. -->
<condition
property="mds.dir"
value="${properties.blackberry.mds.dir}"
else="${properties.blackberry.bbwp.dir}/mds">
<available file="${properties.blackberry.mds.dir}" type="dir" />
</condition>
<echo message="MDS directory=${mds.dir}" />
<copy todir="${simulator.dir}">
<fileset dir="${build.dir}/StandardInstall" includes="*.cod, *.cso, *.csl, *.alx" />
</copy>
<exec executable="${mds.dir}/run.bat" dir="${mds.dir}" spawn="true" />
<exec executable="${simulator.dir}/${simulator.bin}" dir="${simulator.dir}" spawn="true" />
<!-- Only invoke FledgeHook.exe if it is found. Newer versions of the
WebWorks SDK do not include it. -->
<if>
<available file="${properties.blackberry.bbwp.dir}/FledgeHook.exe" />
<then>
<exec executable="${properties.blackberry.bbwp.dir}/FledgeHook.exe" dir="${properties.blackberry.bbwp.dir}" spawn="true" />
</then>
</if>
</target>
<!-- PACKAGE-APP -->
<target name="package-app" depends="generate-cod-name, clean">
<!-- Copy the WebWorks application -->
<mkdir dir="${widget.dir}" />
<copy todir="${widget.dir}" overwrite="true">
<fileset dir="www" excludes="ext-air/**,playbook/**"/>
</copy>
<!-- Package the WebWorks app by zipping the widget dir. -->
<mkdir dir="${build.dir}" />
<zip compress="false" destfile="${build.dir}/${cod.name}.zip" basedir="${widget.dir}" excludes="**/build/**,**/.settings/**,**/.project" />
</target>
<!-- BUILD -->
<target name="build" depends="package-app">
<bbwp code-sign="${code.sign}" />
</target>
<!-- BBWP MACRO -->
<macrodef name="bbwp">
<attribute name="code-sign" default="false" />
<attribute name="debug" default="false" />
<sequential>
<!-- check if debug flag was passed in and set an appropriate flag for CLI exec of bbwp -->
<if>
<equals arg1="@{debug}" arg2="true" />
<then>
<property name="debug.flag" value="/d" />
</then>
<else>
<property name="debug.flag" value="" />
</else>
</if>
<!-- Ensure bbwp executable exists. -->
<property name="properties.blackberry.bbwp.bin" location="${bbwp}" />
<available file="${properties.blackberry.bbwp.bin}" property="properties.blackberry.bbwp.exists" />
<fail unless="properties.blackberry.bbwp.exists" message="Cannot find ${properties.blackberry.bbwp.bin}. Please edit 'blackberry.bbwp.dir' in your 'project.properties' file." />
<if>
<equals arg1="@{code-sign}" arg2="true" />
<then>
<exec executable="${properties.blackberry.bbwp.bin}">
<arg file="${build.dir}/${cod.name}.zip" />
<arg value="/g" />
<arg value="${properties.blackberry.sigtool.password}" />
<arg line="${debug.flag} /o" />
<arg file="${build.dir}" />
</exec>
</then>
<else>
<exec executable="${properties.blackberry.bbwp.bin}">
<arg file="${build.dir}/${cod.name}.zip" />
<arg line="${debug.flag} /o" />
<arg file="${build.dir}" />
</exec>
</else>
</if>
</sequential>
</macrodef>
<!-- CLEAN -->
<target name="clean">
<delete dir="${build.dir}" />
<delete dir="${widget.dir}" />
</target>
<!-- CLEAN DEVICE -->
<target name="clean-device" depends="generate-cod-name">
<exec executable="${javaloader}">
<arg value="-usb" />
<arg value="erase" />
<arg value="-f" />
<arg value="${cod.name}.cod" />
</exec>
</target>
<!-- CLEAN SIMULATOR -->
<target name="clean-simulator">
<!-- Find the simulator directory -->
<set-simulator-dir />
<exec executable="${simulator.dir}/clean.bat" dir="${simulator.dir}" />
<delete>
<fileset dir="${simulator.dir}" includes="*.cod,*.csl,*.cso,*.debug,*.jar" />
</delete>
</target>
<!-- HELPER TASKS -->
<target name="generate-cod-name">
<xmlproperty file="www/config.xml" prefix="config.xml" />
<propertyregex property="cod.name"
input="${config.xml.widget.name}"
regexp="(\W+)"
replace=""
casesensitive="false"
global="true"
defaultValue="${config.xml.widget.name}" />
<echo message="Generated name: ${cod.name}.cod" />
</target>
<!-- MACRO: SET SIMULATOR DIRECTORY -->
<macrodef name="set-simulator-dir">
<sequential>
<!-- Locate BBWP simulator directory. There may be multiple, so choose the first. -->
<path id="bbwp.sim.path">
<first>
<fileset dir="${properties.blackberry.bbwp.dir}/simpack">
<include name="**/handhelds.manifest.txt" />
</fileset>
</first>
</path>
<dirname property="bbwp.sim.dir" file="${toString:bbwp.sim.path}" />
<!-- Simulator directory: Use sim.dir property if set in project.properties file.
Otherwise, use bbwp simulator directory. -->
<condition
property="simulator.dir"
value="${properties.blackberry.sim.dir}"
else="${bbwp.sim.dir}">
<available file="${properties.blackberry.sim.dir}" type="dir" />
</condition>
<echo message="Simulator directory=${simulator.dir}" />
</sequential>
</macrodef>
<!-- HELP -->
<target name="help">
<echo>
NAME
${ant.project.name}
SYNOPSIS
ant TARGET COMMAND [-D<argument>=<value>]...
DESCRIPTION
You can build and deploy your project to a device or simulator.
TARGETS
blackberry ........ Builds a cod file and deploys to a device or simulator
playbook .......... Builds a bar file and deploys to a device or simulator
COMMANDS
help .............. Show this help menu.
ant, ant help
load-device ....... Builds and deploys project to a connected USB device.
ant load-device
load-simulator .... Builds and deploys project to default simulator.
ant load-simulator
build ............. Compiles and packages the project for deployment.
ant build
clean ............. Remove all files from the build/ directory.
ant clean
clean-device ...... Remove this project from the connected USB device.
ant clean-device
clean-simulator ... Remove this project from the simulator (takes a while).
ant clean-simulator
GETTING STARTED
1. Edit project.properties
2. <ant load-simulator> to run the project on the simulator
3. Customize your project by editing www/config.xml
4. To run the project on a BlackBerry device, you will need to obtain
code signing keys from RIM. Once you have the key, a project is
installed by connecting a BlackBerry via USB and running
<ant load-device>.
</echo>
</target>
</project>