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VMSS #1441
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This not VMSS system, this - MTMAP system. Problem like this appears, if one thread (map or instance) permanently breaks (crushed) or freezed. Need find source of problem. Or your may switch to one-thread mode. |
isnt core setup by default to run R2 in single thread if built and ran on windows ... these errors where on fresh built R2 |
MapUpdate.Threads = 1 setting in mangos.config common.hif defined WIN64 include <stdint.h> world.cpp// VMSS system
World.cpp#ifdef MANGOSR2_SINGLE_THREAD so technicial no matter how i build it as long as its on windows threads and vmss shouldnt work also still dealing with weird crashes in windows but not at home right now so cant post crash logs |
Latest version is completely unstable under windows. With VMSS = 0 continuosly crashes happens and with VMSS attempts to restart threads once and other... |
MapUpdate.Threads = 1 will afaik result in 2 map update threads. |
ottowayne = true but still with current code windows build should be single thread no mater what configs say |
Revision: * * 12614 3de088f *** Operation System *** //===================================================== Registers: Call stack: 774498C4 00000000 RtlInitializeExceptionChain+5ALocal Variables And Parameters Call stack: 00503B46 00000000 MaNGOS::Insert+66 c:\users\fallenangel\desktop\i_mangosx\src\framework\gamesystem\typecontainerfunctions.h line 72 00503B70 00000000 MaNGOS::Insert<GameObject,GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > >+10 c:\users\fallenangel\desktop\i_mangosx\src\framework\gamesystem\typecontainerfunctions.h line 92 005040F3 00000000 Map::LoadObjectToGrid+E3 c:\users\fallenangel\desktop\i_mangosx\src\game\map.cpp line 2765 00517EC1 00000000 Map::Update+121 c:\users\fallenangel\desktop\i_mangosx\src\game\map.cpp line 622 006F08A0 00000000 MapManager::Update+B0 c:\users\fallenangel\desktop\i_mangosx\src\game\mapmanager.cpp line 187 004A4DCE 00000000 World::Update+36E c:\users\fallenangel\desktop\i_mangosx\src\game\world.cpp line 1913 0046A085 00000000 WorldRunnable::run+A5 c:\users\fallenangel\desktop\i_mangosx\src\mangosd\worldrunnable.cpp line 66 0047F362 00000000 ACE_Based::Thread::ThreadTask+32 c:\users\fallenangel\desktop\i_mangosx\src\shared\threading.cpp line 193 63F074FF 00000000 ACE_OS_Thread_Adapter::invoke+7F c:\users\fallenangel\desktop\i_mangosx\dep\ace_wrappers\ace\os_thread_adapter.cpp line 86 63DBF2E9 00000000 __get_tlsindex+61 63DBF2CD 00000000 __get_tlsindex+45 76E2495D 00000000 BaseThreadInitThunk+E 774498EE 00000000 RtlInitializeExceptionChain+84 774498C4 00000000 RtlInitializeExceptionChain+5A |
if vmss is disabled why is it still working and on windows as well ????
and have freeze detect and ect setting set to where none of this should be going on this is non stop
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