Skip to content

Fixed an issue where the stunstick spark sound plays when an NPC with a stunstick leaves PVS #459

Fixed an issue where the stunstick spark sound plays when an NPC with a stunstick leaves PVS

Fixed an issue where the stunstick spark sound plays when an NPC with a stunstick leaves PVS #459

Triggered via pull request April 2, 2026 08:56
Status Success
Total duration 12m 28s
Artifacts 4

mapbase_build-sp-games.yml

on: pull_request
Matrix: games
Fit to window
Zoom out
Zoom in

Annotations

4 warnings
games (Debug) / Windows (VS2022)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, compnerd/gha-setup-vsdevenv@v6. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
games (Release) / Windows (VS2022)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, compnerd/gha-setup-vsdevenv@v6. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
games (Debug) / Ubuntu (GCC/G++)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v3, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
games (Release) / Ubuntu (GCC/G++)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v3, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/

Artifacts

Produced during runtime
Name Size Digest
game_episodic_linux32_Debug
158 MB
sha256:a7f461f8c5c5ad8f3c0f20e9f4101f8da072c14e4cb2e35ef934e711ab400565
game_episodic_linux32_Release
10.2 MB
sha256:e59ca32e4cc8f03027cb10dd8da8f4ee4fb4bd5effcac54f57d91c4a253f0e82
game_episodic_win32_Debug
10.2 MB
sha256:dfd99e350d3855029a26e1754090f7d80a90f174b70ff160a448efe6cb18ca7d
game_episodic_win32_Release
6.74 MB
sha256:95445eccb37d48710e7fbea74514f2190796a6ebcc3ab08b05449761ed9fb992