You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Are there any plans to add tile groups? I would like some tiles to be logically grouped together into an "object", for the purposes of doing something with that information in my game engine. I don't want to use separate layers for each object in the group, though that would be a workaround. It would be much more convenient if the tiles all stay in the layers that they're in, but could be grouped together to designate separate objects.
The way I'm working around it right now is: I have a separate object layer, and the rectangles in that object layer have a custom integer property layerIdx. Any tile from layerIdx that the rectangle overlaps with, is considered a separate object by my engine.
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
-
Hi! Loving Tiled.
Are there any plans to add tile groups? I would like some tiles to be logically grouped together into an "object", for the purposes of doing something with that information in my game engine. I don't want to use separate layers for each object in the group, though that would be a workaround. It would be much more convenient if the tiles all stay in the layers that they're in, but could be grouped together to designate separate objects.
The way I'm working around it right now is: I have a separate object layer, and the rectangles in that object layer have a custom integer property
layerIdx
. Any tile fromlayerIdx
that the rectangle overlaps with, is considered a separate object by my engine.Beta Was this translation helpful? Give feedback.
All reactions